isle-portable/LEGO1/mxwavepresenter.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

71 lines
2.5 KiB
C++

#ifndef MXWAVEPRESENTER_H
#define MXWAVEPRESENTER_H
#include "decomp.h"
#include "mxsoundpresenter.h"
#include <dsound.h>
// VTABLE: LEGO1 0x100d49a8
// SIZE 0x6c
class MxWavePresenter : public MxSoundPresenter {
public:
MxWavePresenter() { Init(); }
virtual ~MxWavePresenter() override; // vtable+0x00
// FUNCTION: LEGO1 0x1000d6c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f07b4
return "MxWavePresenter";
}
// FUNCTION: LEGO1 0x1000d6d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(name);
}
virtual void ReadyTickle() override; // vtable+0x18
virtual void StartingTickle() override; // vtable+0x1c
virtual void StreamingTickle() override; // vtable+0x20
virtual void DoneTickle() override; // vtable+0x2c
virtual void ParseExtra() override; // vtable+0x30
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
virtual void EndAction() override; // vtable+0x40
virtual MxResult PutData() override; // vtable+0x4c
virtual void Enable(MxBool p_enable) override; // vtable+0x54
virtual void AppendChunk(MxStreamChunk* p_chunk) override; // vtable+0x58
virtual void SetVolume(MxS32 p_volume) override; // vtable+0x60
virtual void Pause(); // vtable+0x64
virtual void Resume(); // vtable+0x68
virtual MxBool IsPaused(); // vtable+0x6c
// Reference: https://github.com/itsmattkc/SIEdit/blob/master/lib/othertypes.h
// SIZE 0x1c
struct WaveFormat {
WAVEFORMATEX m_waveFormatEx;
MxU32 m_dataSize;
MxU32 m_flags;
};
private:
void Init();
void Destroy(MxBool p_fromDestructor);
MxS8 GetPlayedChunks();
MxBool FUN_100b1ba0();
void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length);
WaveFormat* m_waveFormat; // 0x54
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58
MxU32 m_chunkLength; // 0x5c
MxU32 m_lockSize; // 0x60
MxU8 m_writtenChunks; // 0x64
MxBool m_started; // 0x65
MxBool m_unk66; // 0x66
MxS8 m_silenceData; // 0x67
MxBool m_paused; // 0x68
};
#endif // MXWAVEPRESENTER_H