isle-portable/LEGO1/mxdschunk.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

60 lines
1.3 KiB
C++

#ifndef MXDSCHUNK_H
#define MXDSCHUNK_H
#include "decomp.h"
#include "mxcore.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100dc7f8
// SIZE 0x1c
class MxDSChunk : public MxCore {
public:
enum {
Flag_Bit1 = 0x01,
Flag_Bit2 = 0x02,
Flag_Bit3 = 0x04,
Flag_Bit8 = 0x80,
Flag_Bit16 = 0x8000
};
MxDSChunk();
virtual ~MxDSChunk() override;
// FUNCTION: LEGO1 0x100be0c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x10101e6c
return "MxDSChunk";
}
// FUNCTION: LEGO1 0x100be0d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSChunk::ClassName()) || MxCore::IsA(name);
}
inline void SetFlags(MxU16 flags) { m_flags = flags; }
inline void SetTime(MxLong p_time) { m_time = p_time; }
inline void SetLength(MxU32 p_length) { m_length = p_length; }
inline void SetData(MxU8* p_data) { m_data = p_data; }
inline MxU16 GetFlags() { return m_flags; }
inline MxLong GetTime() { return m_time; }
inline MxU32 GetLength() { return m_length; }
inline MxU8* GetData() { return m_data; }
inline void Release()
{
if (m_data)
delete[] m_data;
}
private:
MxU16 m_flags; // 0x8
undefined4 m_unk0c; // 0xc
MxLong m_time; // 0x10
MxU32 m_length; // 0x14
MxU8* m_data; // 0x18
};
#endif // MXDSCHUNK_H