mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 17:36:12 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
167 lines
2 KiB
C++
167 lines
2 KiB
C++
#include "legopathactor.h"
|
|
|
|
DECOMP_SIZE_ASSERT(LegoPathActor, 0x154)
|
|
|
|
// Probably in header
|
|
// STUB: LEGO1 0x10002d20
|
|
void LegoPathActor::VTable0x78()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d30
|
|
void LegoPathActor::VTable0x7c()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d40
|
|
void LegoPathActor::VTable0x90()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d50
|
|
void LegoPathActor::VTable0x94()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d60
|
|
void LegoPathActor::VTable0xa0()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d70
|
|
void LegoPathActor::VTable0xac()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d80
|
|
void LegoPathActor::VTable0xb0()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002d90
|
|
void LegoPathActor::VTable0xb4()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002da0
|
|
void LegoPathActor::VTable0xb8()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002db0
|
|
void LegoPathActor::VTable0xbc()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002dc0
|
|
void LegoPathActor::VTable0xc0()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002dd0
|
|
void LegoPathActor::VTable0xc4()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10002de0
|
|
void LegoPathActor::VTable0xc8()
|
|
{
|
|
// TODO
|
|
}
|
|
// End header
|
|
|
|
// STUB: LEGO1 0x1002d700
|
|
LegoPathActor::LegoPathActor()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002d820
|
|
LegoPathActor::~LegoPathActor()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002d8d0
|
|
void LegoPathActor::VTable0x80()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002d9c0
|
|
void LegoPathActor::VTable0x88()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002de10
|
|
void LegoPathActor::VTable0x84()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002e100
|
|
void LegoPathActor::VTable0x8c()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002e740
|
|
void LegoPathActor::VTable0x74()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002e790
|
|
void LegoPathActor::VTable0x70()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002e8b0
|
|
void LegoPathActor::VTable0x98()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002e8d0
|
|
void LegoPathActor::VTable0x6c()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002ebe0
|
|
void LegoPathActor::VTable0x68()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002f1b0
|
|
void LegoPathActor::VTable0x9c()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002f650
|
|
void LegoPathActor::VTable0xa4()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x1002f700
|
|
void LegoPathActor::VTable0xa8()
|
|
{
|
|
// TODO
|
|
}
|