isle-portable/LEGO1/mxdsbuffer.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

49 lines
1 KiB
C++

#ifndef MXDSBUFFER_H
#define MXDSBUFFER_H
#include "decomp.h"
#include "mxcore.h"
enum MxDSBufferType {
MxDSBufferType_Chunk = 0,
MxDSBufferType_Allocate = 1,
MxDSBufferType_Preallocated = 2,
MxDSBufferType_Unknown = 3,
};
// VTABLE: LEGO1 0x100dcca0
// SIZE 0x34
class MxDSBuffer : public MxCore {
public:
MxDSBuffer();
virtual ~MxDSBuffer() override;
// FUNCTION: LEGO1 0x100c6500
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0568
return "MxDSBuffer";
}
MxResult AllocateBuffer(MxU32 p_bufferSize, MxDSBufferType p_mode);
MxResult SetBufferPointer(MxU32* p_buffer, MxU32 p_size);
void FUN_100c6f80(MxU32 p_unk);
inline MxU8* GetBuffer() { return m_pBuffer; }
inline MxU32 GetWriteOffset() { return m_writeOffset; }
private:
MxU8* m_pBuffer;
MxU8* m_pIntoBuffer;
MxU8* m_pIntoBuffer2;
undefined4 m_unk14;
undefined4 m_unk18;
undefined4 m_unk1c;
undefined2 m_unk20;
MxDSBufferType m_mode;
MxU32 m_writeOffset;
MxU32 m_bytesRemaining;
undefined4 m_unk30;
};
#endif // MXDSBUFFER_H