isle-portable/LEGO1/mxdirect3d.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

77 lines
1.5 KiB
C++

#ifndef MXDIRECT3D_H
#define MXDIRECT3D_H
#include "decomp.h"
#include "mxdirectdraw.h"
#include "mxtypes.h"
#include <d3d.h>
// SIZE 0xe4
class MxDeviceModeFinder {
public:
MxDeviceModeFinder();
~MxDeviceModeFinder();
undefined4 m_unknown[56];
MxDirectDraw::DeviceModesInfo* m_deviceInfo; // +0xe0
};
// VTABLE: LEGO1 0x100db814
// or is it 0x100d9cc8?
// SIZE 0x198
class MxDeviceEnumerate {
public:
MxDeviceEnumerate();
virtual MxResult _DoEnumerate();
BOOL FUN_1009c070();
const char* EnumerateErrorToString(HRESULT p_error);
undefined4 m_unk004;
undefined4 m_unk008;
undefined4 m_unk00c;
MxBool m_unk010_flag; // +0x10
undefined4 m_unknown[97];
};
// VTABLE: LEGO1 0x100db800
// SIZE 0x894
class MxDirect3D : public MxDirectDraw {
public:
MxDirect3D();
void Clear();
inline MxDeviceModeFinder* GetDeviceModeFinder() { return this->m_pDeviceModeFinder; };
virtual ~MxDirect3D();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
);
virtual void Destroy();
BOOL CreateIDirect3D();
BOOL D3DSetMode();
static void BuildErrorString(const char*, ...);
private:
MxDeviceModeFinder* m_pDeviceModeFinder; // +0x880
IDirect3D* m_pDirect3d; // +0x884
IDirect3DDevice* m_pDirect3dDevice;
undefined4 m_unk88c;
undefined4 m_unk890;
};
BOOL FAR PASCAL EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID);
#endif // MXDIRECT3D_H