mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-22 22:02:24 -05:00
6da2faa48c
* Refactor actor states, define enum * Revert * Rename `UpdateState` to `Animate`
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
#ifndef DOORS_H
|
|
#define DOORS_H
|
|
|
|
#include "legopathactor.h"
|
|
|
|
class LegoROI;
|
|
|
|
// VTABLE: LEGO1 0x100d4788
|
|
// SIZE 0x1f8
|
|
class Doors : public LegoPathActor {
|
|
public:
|
|
Doors() : m_unk0x154(0), m_ltDoor(NULL), m_rtDoor(NULL), m_unk0x1f4(0) {}
|
|
|
|
// FUNCTION: LEGO1 0x1000e430
|
|
const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f03e8
|
|
return "Doors";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000e440
|
|
MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Doors::ClassName()) || LegoPathActor::IsA(p_name);
|
|
}
|
|
|
|
void ParseAction(char* p_extra) override; // vtable+0x20
|
|
void Animate(float p_time) override; // vtable+0x70
|
|
MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
|
|
virtual MxFloat VTable0xcc(float p_time); // vtable+0xcc
|
|
|
|
// SYNTHETIC: LEGO1 0x1000e580
|
|
// Doors::`scalar deleting destructor'
|
|
|
|
private:
|
|
undefined4 m_unk0x154; // 0x154
|
|
MxFloat m_unk0x158; // 0x158
|
|
LegoROI* m_ltDoor; // 0x15c
|
|
LegoROI* m_rtDoor; // 0x160
|
|
MxMatrix m_ltDoorLocal; // 0x164
|
|
MxMatrix m_rtDoorLocal; // 0x1ac
|
|
MxFloat m_unk0x1f4; // 0x1f4
|
|
};
|
|
|
|
#endif // DOORS_H
|