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aceba71fbb
* Implement/match `Act3Brickster::HitActor` * Fixes * Fixes * Fixes * Add `Act3Cop::VTable0x9c` * Fix
18 lines
391 B
C++
18 lines
391 B
C++
#ifndef ACT2GENACTOR_H
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#define ACT2GENACTOR_H
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#include "legopathactor.h"
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// VTABLE: LEGO1 0x100d4ed8
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// SIZE 0x154
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class Act2GenActor : public LegoPathActor {
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MxResult HitActor(LegoPathActor* p_actor, MxBool) override; // vtable+0x94
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// SYNTHETIC: LEGO1 0x1000f5a0
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// Act2GenActor::`scalar deleting destructor'
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private:
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static MxLong g_lastHitActorTime;
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};
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#endif // ACT2GENACTOR_H
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