isle-portable/ISLE/define.cpp
2023-06-13 20:25:42 -07:00

17 lines
381 B
C++

#include "define.h"
Isle *g_isle = 0;
int g_closed = 0;
const char *WINDOW_TITLE = "LEGO\xAE";
unsigned char g_mousedown = 0;
unsigned char g_mousemoved = 0;
int g_rmDisabled = 0;
int g_waitingForTargetDepth = 1;
int g_targetWidth = 640;
int g_targetHeight = 480;
unsigned int g_targetDepth = 16;
int g_reqEnableRMDevice = 0;
int g_startupDelay = 200;
long g_lastFrameTime = 0;