isle-portable/LEGO1/omni/include/mxvariable.h
MS 7e9d3bde65
Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00

43 lines
836 B
C++

#ifndef MXVARIABLE_H
#define MXVARIABLE_H
#include "mxcore.h"
#include "mxstring.h"
// VTABLE: LEGO1 0x100d7498
// SIZE 0x24
class MxVariable {
public:
MxVariable() {}
MxVariable(const char* p_key)
{
m_key = p_key;
m_key.ToUpperCase();
}
MxVariable(const char* p_key, const char* p_value)
{
m_key = p_key;
m_key.ToUpperCase();
m_value = p_value;
}
// FUNCTION: LEGO1 0x1003bea0
virtual MxString* GetValue() { return &m_value; };
// FUNCTION: LEGO1 0x1003beb0
virtual void SetValue(const char* p_value) { m_value = p_value; };
// FUNCTION: LEGO1 0x1003bec0
virtual void Destroy() { delete this; };
inline const MxString* GetKey() const { return &m_key; }
protected:
MxString m_key; // 0x04
MxString m_value; // 0x14
};
// SYNTHETIC: LEGO1 0x1003bf40
// MxVariable::~MxVariable
#endif // MXVARIABLE_H