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4c4dce1302
* MxBackgroundAudioManager additional functions * fix code style * MxBackgroundAudioManager::PlayMusic * match MxBackgroundAudioManager::Notify * MxBackgroundAudioManager::Notify * rename functions * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
40 lines
1,002 B
C++
40 lines
1,002 B
C++
#ifndef MXDSSOUND_H
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#define MXDSSOUND_H
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#include "mxdsmediaaction.h"
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// VTABLE 0x100dcdd0
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// SIZE 0xc0
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class MxDSSound : public MxDSMediaAction {
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public:
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MxDSSound();
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virtual ~MxDSSound() override;
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void CopyFrom(MxDSSound& p_dsSound);
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MxDSSound& operator=(MxDSSound& p_dsSound);
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// OFFSET: LEGO1 0x100c9330
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x101025e4
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return "MxDSSound";
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}
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// OFFSET: LEGO1 0x100c9340
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name);
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}
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virtual MxU32 GetSizeOnDisk() override; // vtable+18;
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virtual void Deserialize(char** p_source, MxS16 p_unk24) override; // vtable+1c;
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virtual MxDSAction* Clone() override; // vtable+2c;
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inline MxS32 GetVolume() const { return m_volume; }
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private:
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MxU32 m_sizeOnDisk;
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MxS32 m_volume; // 0xbc
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};
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#endif // MXDSSOUND_H
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