isle-portable/LEGO1/lego/legoomni/include/legojetskiraceactor.h
jonschz a6a241b09d
Implement LegoCarRaceActor::VTable0x70 and VTable0x1c (#1079)
* Implement/match `LegoCarRaceActor::VTable0x70`

* Add BETA10 annotations

* Start with VTable0x9c, fix data type

* basic BETA10 code completion

* small fix

* small fix

* cleanup

* Fix formatting

* Address review comments

* review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-08 12:55:01 -07:00

43 lines
1.2 KiB
C++

#ifndef LEGOJETSKIRACEACTOR_H
#define LEGOJETSKIRACEACTOR_H
#include "legoracespecial.h"
// VTABLE: LEGO1 0x100da208 LegoCarRaceActor
// VTABLE: LEGO1 0x100da228 LegoRaceActor
// VTABLE: LEGO1 0x100da230 LegoAnimActor
// VTABLE: LEGO1 0x100da240 LegoPathActor
// SIZE 0x1a8
class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
public:
LegoJetskiRaceActor();
// FUNCTION: LEGO1 0x10081d90
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0554
return "LegoJetskiRaceActor";
}
// FUNCTION: LEGO1 0x10081db0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
}
MxU32 VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
) override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10081d50
// LegoJetskiRaceActor::`scalar deleting destructor'
};
#endif // LEGOJETSKIRACEACTOR_H