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https://github.com/isledecomp/isle-portable.git
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45 lines
841 B
C++
45 lines
841 B
C++
#ifndef PIZZA_H
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#define PIZZA_H
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#include "decomp.h"
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#include "isleactor.h"
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#include "mxcore.h"
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#include "mxomni.h"
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#include "mxticklemanager.h"
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#include "mxtypes.h"
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// VTABLE 0x100d7380
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// SIZE 0x9c
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class Pizza : public IsleActor {
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public:
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Pizza();
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virtual ~Pizza() override;
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virtual MxResult Tickle() override; // vtable+08
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// OFFSET: LEGO1 0x10037f90
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inline const char* ClassName() const // vtable+0c
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{
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// 0x100f038c
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return "Pizza";
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}
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// OFFSET: LEGO1 0x10037fa0
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inline MxBool IsA(const char* name) const override // vtable+10
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{
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return !strcmp(name, Pizza::ClassName()) || IsleActor::IsA(name);
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}
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private:
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undefined4 m_unk78;
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undefined4 m_unk7c;
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undefined4 m_unk80;
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undefined4 m_unk84;
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undefined4 m_unk88;
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undefined4 m_unk8c;
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undefined4 m_unk90;
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undefined4 m_unk94;
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undefined m_unk98;
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};
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#endif // PIZZA_H
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