mirror of
https://github.com/isledecomp/isle-portable.git
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1ae3b07dc2
* First commit of order tool * More flexible match on module name. Bugfix on blank_or_comment * Report inexact offset comments in verbose mode. Bugfix for exact regex * Refactor checkorder into reusable isledecomp module * Find bad comments in one pass, add awareness of TEMPLATE * Refactor of state machine to prepare for reccmp integration * Use isledecomp lib in reccmp * Build isledecomp in GH actions, fix mypy complaint * Ensure unit test cpp files will be ignored by reccmp * Allow multiple offset markers, pep8 cleanup * Remove unused variable * Code style, remove unneeded module and TODO * Final renaming and type hints * Fix checkorder issues, add GH action and enforce (#2) * Fix checkorder issues * Add GH action * Test error case * Works * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
63 lines
1.1 KiB
C++
63 lines
1.1 KiB
C++
#include "mxdssound.h"
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#include "legoutil.h"
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DECOMP_SIZE_ASSERT(MxDSSound, 0xc0)
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// OFFSET: LEGO1 0x100c92c0
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MxDSSound::MxDSSound()
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{
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this->m_volume = 0x4f;
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this->SetType(MxDSType_Sound);
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}
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// OFFSET: LEGO1 0x100c9470
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MxDSSound::~MxDSSound()
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{
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}
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// OFFSET: LEGO1 0x100c94c0
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void MxDSSound::CopyFrom(MxDSSound& p_dsSound)
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{
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this->SetType(p_dsSound.GetType());
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this->m_volume = p_dsSound.m_volume;
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}
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// OFFSET: LEGO1 0x100c94e0
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MxDSSound& MxDSSound::operator=(MxDSSound& p_dsSound)
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{
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if (this == &p_dsSound)
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return *this;
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MxDSMediaAction::operator=(p_dsSound);
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this->CopyFrom(p_dsSound);
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return *this;
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}
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// OFFSET: LEGO1 0x100c9510
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MxDSAction* MxDSSound::Clone()
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{
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MxDSSound* clone = new MxDSSound();
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if (clone)
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*clone = *this;
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return clone;
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}
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// OFFSET: LEGO1 0x100c95a0
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void MxDSSound::Deserialize(char** p_source, MxS16 p_unk24)
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{
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MxDSMediaAction::Deserialize(p_source, p_unk24);
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GetScalar(p_source, this->m_volume);
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}
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// OFFSET: LEGO1 0x100c95d0
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MxU32 MxDSSound::GetSizeOnDisk()
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{
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MxU32 totalSizeOnDisk = MxDSMediaAction::GetSizeOnDisk();
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this->m_sizeOnDisk = sizeof(this->m_volume);
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return totalSizeOnDisk + 4;
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}
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