mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
#ifndef MXTRANSITIONMANAGER_H
|
|
#define MXTRANSITIONMANAGER_H
|
|
|
|
#include "mxcore.h"
|
|
#include "mxvideopresenter.h"
|
|
#include "legoomni.h"
|
|
|
|
// VTABLE 0x100d7ea0
|
|
class MxTransitionManager : public MxCore
|
|
{
|
|
public:
|
|
MxTransitionManager();
|
|
virtual ~MxTransitionManager() override; // vtable+0x0
|
|
|
|
__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter *videoPresenter);
|
|
|
|
virtual MxResult Tickle(); // vtable+0x8
|
|
|
|
// OFFSET: LEGO1 0x1004b950
|
|
inline virtual const char *ClassName() const override // vtable+0x0c
|
|
{
|
|
return "MxTransitionManager";
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x1004b960
|
|
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(name, MxTransitionManager::ClassName()) || MxCore::IsA(name);
|
|
}
|
|
|
|
virtual MxResult GetDDrawSurfaceFromVideoManager(); // vtable+0x14
|
|
|
|
enum TransitionType {
|
|
NOT_TRANSITIONING,
|
|
NO_ANIMATION,
|
|
DISSOLVE,
|
|
PIXELATION,
|
|
SCREEN_WIPE,
|
|
WINDOWS,
|
|
BROKEN // Unknown what this is supposed to be, it locks the game up
|
|
};
|
|
|
|
MxResult StartTransition(TransitionType p_animationType, MxS32 p_speed, MxBool p_doCopy, MxBool p_playMusicInAnim);
|
|
|
|
private:
|
|
void EndTransition(MxBool p_notifyWorld);
|
|
void Transition_Dissolve();
|
|
void Transition_Wipe();
|
|
void SubmitCopyRect(DDSURFACEDESC &);
|
|
void SetupCopyRect(DDSURFACEDESC &);
|
|
|
|
MxVideoPresenter *m_waitIndicator;
|
|
RECT m_copyRect;
|
|
void *m_copyBuffer;
|
|
|
|
flag_bitfield m_copyFlags;
|
|
undefined4 m_unk24;
|
|
flag_bitfield m_unk28;
|
|
|
|
TransitionType m_transitionType;
|
|
LPDIRECTDRAWSURFACE m_ddSurface;
|
|
MxU16 m_animationTimer;
|
|
MxU16 m_columnOrder[640]; // 0x36
|
|
MxU16 m_randomShift[480]; // 0x536
|
|
MxULong m_systemTime; // 0x8f8
|
|
MxS32 m_animationSpeed; // 0x8fc
|
|
};
|
|
|
|
#endif // MXTRANSITIONMANAGER_H
|