isle-portable/LEGO1/mxsoundmanager.h
Joshua Peisach 2d45914ddf
MxSoundManager: dtor, destroy, update types (#164)
* MxSoundManager: dtor, destroy, update types

Also make MxThread's destructor public

* Minor adjustments

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-05 09:47:37 +02:00

26 lines
451 B
C++

#ifndef MXSOUNDMANAGER_H
#define MXSOUNDMANAGER_H
#include "decomp.h"
#include "mxaudiomanager.h"
#include <dsound.h>
// VTABLE 0x100dc128
// SIZE 0x3c
class MxSoundManager : public MxAudioManager
{
public:
MxSoundManager();
virtual ~MxSoundManager() override; // vtable+0x0
private:
void Init();
void Destroy(MxBool);
undefined4 m_unk30;
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x34
undefined m_unk35[4];
};
#endif // MXSOUNDMANAGER_H