mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
92 lines
1.8 KiB
C++
92 lines
1.8 KiB
C++
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#include "mxthread.h"
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#include "mxomni.h"
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#include "mxtimer.h"
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#include <process.h>
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// FUNCTION: LEGO1 0x100b8bb0
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MxTickleThread::MxTickleThread(MxCore* p_target, int p_frequencyMS)
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{
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m_target = p_target;
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m_frequencyMS = p_frequencyMS;
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}
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// Match except for register allocation
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// FUNCTION: LEGO1 0x100b8c90
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MxResult MxTickleThread::Run()
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{
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MxTimer* timer = Timer();
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int lastTickled = -m_frequencyMS;
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while (IsRunning()) {
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int currentTime = timer->GetTime();
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if (currentTime < lastTickled) {
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lastTickled = -m_frequencyMS;
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}
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int timeRemainingMS = (m_frequencyMS - currentTime) + lastTickled;
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if (timeRemainingMS <= 0) {
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m_target->Tickle();
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timeRemainingMS = 0;
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lastTickled = currentTime;
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}
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Sleep(timeRemainingMS);
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}
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return MxThread::Run();
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}
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// FUNCTION: LEGO1 0x100bf510
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MxThread::MxThread()
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{
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m_hThread = NULL;
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m_running = TRUE;
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m_threadId = 0;
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}
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// FUNCTION: LEGO1 0x100bf5a0
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MxThread::~MxThread()
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{
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if (m_hThread)
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CloseHandle((HANDLE) m_hThread);
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}
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typedef unsigned(__stdcall* ThreadFunc)(void*);
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// FUNCTION: LEGO1 0x100bf610
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MxResult MxThread::Start(int p_stack, int p_flag)
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{
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MxResult result = FAILURE;
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if (m_semaphore.Init(0, 1) == SUCCESS) {
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if (m_hThread =
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_beginthreadex(NULL, p_stack << 2, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId))
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result = SUCCESS;
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100bf660
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void MxThread::Sleep(MxS32 p_milliseconds)
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{
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::Sleep(p_milliseconds);
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}
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// FUNCTION: LEGO1 0x100bf670
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void MxThread::Terminate()
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{
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m_running = FALSE;
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m_semaphore.Wait(INFINITE);
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}
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// FUNCTION: LEGO1 0x100bf680
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unsigned MxThread::ThreadProc(void* p_thread)
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{
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return static_cast<MxThread*>(p_thread)->Run();
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}
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// FUNCTION: LEGO1 0x100bf690
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MxResult MxThread::Run()
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{
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m_semaphore.Release(1);
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return SUCCESS;
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}
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