isle-portable/LEGO1/mxthread.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

92 lines
1.8 KiB
C++

#include "mxthread.h"
#include "mxomni.h"
#include "mxtimer.h"
#include <process.h>
// FUNCTION: LEGO1 0x100b8bb0
MxTickleThread::MxTickleThread(MxCore* p_target, int p_frequencyMS)
{
m_target = p_target;
m_frequencyMS = p_frequencyMS;
}
// Match except for register allocation
// FUNCTION: LEGO1 0x100b8c90
MxResult MxTickleThread::Run()
{
MxTimer* timer = Timer();
int lastTickled = -m_frequencyMS;
while (IsRunning()) {
int currentTime = timer->GetTime();
if (currentTime < lastTickled) {
lastTickled = -m_frequencyMS;
}
int timeRemainingMS = (m_frequencyMS - currentTime) + lastTickled;
if (timeRemainingMS <= 0) {
m_target->Tickle();
timeRemainingMS = 0;
lastTickled = currentTime;
}
Sleep(timeRemainingMS);
}
return MxThread::Run();
}
// FUNCTION: LEGO1 0x100bf510
MxThread::MxThread()
{
m_hThread = NULL;
m_running = TRUE;
m_threadId = 0;
}
// FUNCTION: LEGO1 0x100bf5a0
MxThread::~MxThread()
{
if (m_hThread)
CloseHandle((HANDLE) m_hThread);
}
typedef unsigned(__stdcall* ThreadFunc)(void*);
// FUNCTION: LEGO1 0x100bf610
MxResult MxThread::Start(int p_stack, int p_flag)
{
MxResult result = FAILURE;
if (m_semaphore.Init(0, 1) == SUCCESS) {
if (m_hThread =
_beginthreadex(NULL, p_stack << 2, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId))
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x100bf660
void MxThread::Sleep(MxS32 p_milliseconds)
{
::Sleep(p_milliseconds);
}
// FUNCTION: LEGO1 0x100bf670
void MxThread::Terminate()
{
m_running = FALSE;
m_semaphore.Wait(INFINITE);
}
// FUNCTION: LEGO1 0x100bf680
unsigned MxThread::ThreadProc(void* p_thread)
{
return static_cast<MxThread*>(p_thread)->Run();
}
// FUNCTION: LEGO1 0x100bf690
MxResult MxThread::Run()
{
m_semaphore.Release(1);
return SUCCESS;
}