mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
92 lines
3.3 KiB
C++
92 lines
3.3 KiB
C++
#ifndef MXPRESENTER_H
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#define MXPRESENTER_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxcriticalsection.h"
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#include "mxdsaction.h"
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#include "mxomni.h"
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#include "mxpoint32.h"
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class MxCompositePresenter;
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class MxStreamController;
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// VTABLE: LEGO1 0x100d4d38
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// SIZE 0x40
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class MxPresenter : public MxCore {
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public:
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enum TickleState {
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TickleState_Idle = 0,
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TickleState_Ready,
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TickleState_Starting,
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TickleState_Streaming,
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TickleState_Repeating,
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TickleState_unk5,
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TickleState_Done,
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};
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MxPresenter() { Init(); }
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__declspec(dllexport) virtual ~MxPresenter(); // vtable+0x0
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__declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x8
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// FUNCTION: LEGO1 0x1000bfe0
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// GLOBAL: LEGO1 0x100f0740
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return "MxPresenter";
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}
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// FUNCTION: LEGO1 0x1000bff0
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxPresenter::ClassName()) || MxCore::IsA(name);
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}
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virtual void VTable0x14(); // vtable+0x14
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virtual void ReadyTickle(); // vtable+0x18
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virtual void StartingTickle(); // vtable+0x1c
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virtual void StreamingTickle(); // vtable+0x20
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virtual void RepeatingTickle(); // vtable+0x24
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virtual void Unk5Tickle(); // vtable+0x28
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protected:
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__declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c
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__declspec(dllexport) virtual void ParseExtra(); // vtable+0x30
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public:
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virtual MxResult AddToManager(); // vtable+0x34
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virtual void Destroy(); // vtable+0x38
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__declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
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__declspec(dllexport) virtual void EndAction(); // vtable+0x40
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virtual void SetTickleState(TickleState p_tickleState); // vtable+0x44
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virtual MxBool HasTickleStatePassed(TickleState p_tickleState); // vtable+0x48
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virtual MxResult PutData(); // vtable+0x4c
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virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50
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__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
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MxBool IsEnabled();
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inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
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inline MxPoint32 GetLocation() const { return this->m_location; }
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inline MxS32 GetLocationX() const { return this->m_location.m_x; }
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inline MxS32 GetLocationY() const { return this->m_location.m_y; }
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inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
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inline MxDSAction* GetAction() const { return this->m_action; }
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protected:
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__declspec(dllexport) void Init();
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void SendToCompositePresenter(MxOmni*);
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TickleState m_currentTickleState; // 0x8
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MxU32 m_previousTickleStates; // 0x0c
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MxPoint32 m_location; // 0x10
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MxS32 m_displayZ; // 0x18
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MxDSAction* m_action; // 0x1c
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MxCriticalSection m_criticalSection; // 0x20
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MxCompositePresenter* m_compositePresenter; // 0x3c
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};
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const char* PresenterNameDispatch(const MxDSAction&);
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#endif // MXPRESENTER_H
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