isle-portable/LEGO1/mxdsmultiaction.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

44 lines
1.4 KiB
C++

#ifndef MXDSMULTIACTION_H
#define MXDSMULTIACTION_H
#include "mxdsaction.h"
#include "mxdsactionlist.h"
// VTABLE: LEGO1 0x100dcef0
// SIZE 0x9c
class MxDSMultiAction : public MxDSAction {
public:
MxDSMultiAction();
virtual ~MxDSMultiAction() override;
void CopyFrom(MxDSMultiAction& p_dsMultiAction);
MxDSMultiAction& operator=(MxDSMultiAction& p_dsMultiAction);
// FUNCTION: LEGO1 0x100c9f50
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x10101dbc
return "MxDSMultiAction";
}
// FUNCTION: LEGO1 0x100c9f60
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSMultiAction::ClassName()) || MxDSAction::IsA(name);
}
virtual undefined4 unk14() override; // vtable+14;
virtual MxU32 GetSizeOnDisk() override; // vtable+18;
virtual void Deserialize(char** p_source, MxS16 p_unk24) override; // vtable+1c;
virtual void SetAtomId(MxAtomId p_atomId) override; // vtable+20;
virtual MxDSAction* Clone() override; // vtable+2c;
virtual void MergeFrom(MxDSAction& p_dsAction) override; // vtable+30;
virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34;
virtual void SetUnkTimingField(MxLong p_unkTimingField) override; // vtable+38;
protected:
MxU32 m_sizeOnDisk;
MxDSActionList* m_actions;
};
#endif // MXDSMULTIACTION_H