isle-portable/LEGO1/mxcollection.h
Christian Semmler afadca953b
Refactor MxPtrList to use p_ownership (#344)
* Refactor MxPtrList to use p_ownership

* Remove class names
2023-12-21 02:09:05 +01:00

27 lines
510 B
C++

#ifndef MXCOLLECTION_H
#define MXCOLLECTION_H
#include "mxcore.h"
template <class T>
class MxCollection : public MxCore {
public:
MxCollection()
{
m_count = 0;
SetDestroy(Destroy);
}
static void Destroy(T){};
void SetDestroy(void (*p_customDestructor)(T)) { this->m_customDestructor = p_customDestructor; }
virtual ~MxCollection() {}
virtual MxS8 Compare(T, T) { return 0; }
protected:
MxU32 m_count; // 0x8
void (*m_customDestructor)(T); // 0xc
};
#endif // MXCOLLECTION_H