isle-portable/LEGO1/lego/legoomni/src/video/legohideanimpresenter.cpp
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

76 lines
1.2 KiB
C++

#include "legohideanimpresenter.h"
DECOMP_SIZE_ASSERT(LegoHideAnimPresenter, 0xc4)
// FUNCTION: LEGO1 0x1006d7e0
LegoHideAnimPresenter::LegoHideAnimPresenter()
{
Init();
}
// FUNCTION: LEGO1 0x1006d9f0
LegoHideAnimPresenter::~LegoHideAnimPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x1006da50
void LegoHideAnimPresenter::Init()
{
m_unk0xc0 = NULL;
}
// FUNCTION: LEGO1 0x1006da60
void LegoHideAnimPresenter::Destroy(MxBool p_fromDestructor)
{
m_criticalSection.Enter();
if (m_unk0xc0) {
delete m_unk0xc0;
}
Init();
m_criticalSection.Leave();
// This appears to be a bug, since it results in an endless loop
if (!p_fromDestructor) {
LegoHideAnimPresenter::Destroy();
}
}
// STUB: LEGO1 0x1006dab0
MxResult LegoHideAnimPresenter::AddToManager()
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x1006dac0
void LegoHideAnimPresenter::Destroy()
{
Destroy(FALSE);
}
// STUB: LEGO1 0x1006dad0
void LegoHideAnimPresenter::PutFrame()
{
// TODO
}
// STUB: LEGO1 0x1006dae0
void LegoHideAnimPresenter::ReadyTickle()
{
// TODO
}
// STUB: LEGO1 0x1006db20
void LegoHideAnimPresenter::StartingTickle()
{
// TODO
}
// STUB: LEGO1 0x1006e9e0
void LegoHideAnimPresenter::EndAction()
{
// TODO
}