isle-portable/LEGO1/mxdsbuffer.cpp
Misha 20daddde32
implement MxDSBuffer object creation (#340)
* push changes

* Update mxstreamcontroller.cpp

* fix build

* MxStreamChunk

* fix format

* Match functions

* Add a comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-17 18:24:39 +01:00

265 lines
6.2 KiB
C++

#include "mxdsbuffer.h"
#include "mxdschunk.h"
#include "mxdsstreamingaction.h"
#include "mxomni.h"
#include "mxstreamchunk.h"
#include "mxstreamcontroller.h"
#include "mxstreamer.h"
DECOMP_SIZE_ASSERT(MxDSBuffer, 0x34);
// FUNCTION: LEGO1 0x100c6470
MxDSBuffer::MxDSBuffer()
{
m_refcount = 0;
m_pBuffer = NULL;
m_pIntoBuffer = NULL;
m_pIntoBuffer2 = NULL;
m_unk0x14 = 0;
m_unk0x18 = 0;
m_unk0x1c = 0;
m_writeOffset = 0;
m_bytesRemaining = 0;
m_mode = MxDSBufferType_Preallocated;
m_unk0x30 = 0;
}
// FUNCTION: LEGO1 0x100c6530
MxDSBuffer::~MxDSBuffer()
{
if (m_pBuffer != NULL) {
if (m_mode == MxDSBufferType_Chunk) {
// TODO
}
else if (m_mode == MxDSBufferType_Allocate || m_mode == MxDSBufferType_Unknown) {
delete[] m_pBuffer;
}
}
m_unk0x14 = 0;
m_unk0x1c = 0;
}
// FUNCTION: LEGO1 0x100c6640
MxResult MxDSBuffer::AllocateBuffer(MxU32 p_bufferSize, MxDSBufferType p_mode)
{
MxResult result = FAILURE;
MxU32 i = 0;
if (p_mode == MxDSBufferType_Allocate) {
m_pBuffer = new MxU8[p_bufferSize];
}
else if (p_mode == MxDSBufferType_Chunk) {
MxStreamer* streamer = Streamer();
// I have no clue as to what this does, or even if its correct. Maybe it's related to storing chunks in
// MxDiskStreamController?
if (p_bufferSize >> 10 == 0x40) {
i = 0;
while (i < 22) {
if ((*(MxU32*) ((streamer->GetSubclass1().GetUnk08() + ((i & 0xffffffe7) >> 3)) & 1 << ((MxU8) i & 0x1f)
)) == 0) {
MxU32* ptr = (MxU32*) ((streamer->GetSubclass1().GetUnk08() + ((i & 0xffffffe7) >> 3)) &
1 << ((MxU8) i & 0x1f));
// mark it as used?
*ptr = *ptr ^ 1 << (i & 0x1f);
m_pBuffer =
(MxU8*) (streamer->GetSubclass1().GetSize() * i * 0x400 + streamer->GetSubclass1().GetBuffer());
break;
}
i++;
}
m_pBuffer = NULL;
}
else if (p_bufferSize >> 10 == 0x80) {
i = 0;
// Same thing as above but it uses subclass2
while (i < 22) {
if ((*(MxU32*) ((streamer->GetSubclass2().GetUnk08() + ((i & 0xffffffe7) >> 3)) & 1 << ((MxU8) i & 0x1f)
)) == 0) {
MxU32* ptr = (MxU32*) ((streamer->GetSubclass2().GetUnk08() + ((i & 0xffffffe7) >> 3)) &
1 << ((MxU8) i & 0x1f));
// mark it as used?
*ptr = *ptr ^ 1 << (i & 0x1f);
m_pBuffer =
(MxU8*) (streamer->GetSubclass2().GetSize() * i * 0x400 + streamer->GetSubclass2().GetBuffer());
break;
}
i++;
}
m_pBuffer = NULL;
}
else {
m_pIntoBuffer = NULL;
}
}
m_pIntoBuffer = m_pBuffer;
m_pIntoBuffer2 = m_pBuffer;
if (m_pBuffer != NULL) {
m_mode = p_mode;
m_bytesRemaining = p_bufferSize;
m_writeOffset = p_bufferSize;
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x100c6780
MxResult MxDSBuffer::SetBufferPointer(MxU32* p_buffer, MxU32 p_size)
{
m_pBuffer = (MxU8*) p_buffer;
m_pIntoBuffer = (MxU8*) p_buffer;
m_pIntoBuffer2 = (MxU8*) p_buffer;
m_bytesRemaining = p_size;
m_writeOffset = p_size;
m_mode = MxDSBufferType_Preallocated;
return SUCCESS;
}
// STUB: LEGO1 0x100c67b0
MxResult MxDSBuffer::FUN_100c67b0(MxStreamController* p_controller, MxDSAction* p_action, undefined4*)
{
// TODO STUB
return FAILURE;
}
// FUNCTION: LEGO1 0x100c68a0
MxResult MxDSBuffer::CreateObject(
MxStreamController* p_controller,
MxU32* p_data,
MxDSAction* p_action,
undefined4 p_undefined
)
{
if (p_data == NULL) {
return FAILURE;
}
MxCore* header = ReadChunk(this, p_data, p_action->GetUnknown24());
if (header == NULL) {
return FAILURE;
}
if (*p_data == FOURCC('M', 'x', 'O', 'b'))
return StartPresenterFromAction(p_controller, p_action, (MxDSAction*) header);
else if (*p_data == FOURCC('M', 'x', 'C', 'h')) {
MxStreamChunk* chunk = (MxStreamChunk*) header;
if (!m_unk0x30->HasId((chunk)->GetObjectId())) {
delete header;
return SUCCESS;
}
return ParseChunk(p_controller, p_data, p_action, p_undefined, chunk);
}
delete header;
return FAILURE;
}
// FUNCTION: LEGO1 0x100c6960
MxResult MxDSBuffer::StartPresenterFromAction(
MxStreamController* p_controller,
MxDSAction* p_action1,
MxDSAction* p_objectheader
)
{
if (!m_unk0x30->GetInternalAction()) {
p_objectheader->SetAtomId(p_action1->GetAtomId());
p_objectheader->SetUnknown28(p_action1->GetUnknown28());
p_objectheader->SetUnknown84(p_action1->GetUnknown84());
p_objectheader->SetOrigin(p_action1->GetOrigin());
p_objectheader->SetUnknown90(p_action1->GetUnknown90());
p_objectheader->MergeFrom(*p_action1);
m_unk0x30->SetInternalAction(p_objectheader->Clone());
p_controller->InsertActionToList54(p_objectheader);
if (MxOmni::GetInstance()->CreatePresenter(p_controller, *p_objectheader) != SUCCESS) {
return FAILURE;
}
m_unk0x30->SetLoopCount(p_objectheader->GetLoopCount());
m_unk0x30->SetFlags(p_objectheader->GetFlags());
m_unk0x30->SetDuration(p_objectheader->GetDuration());
if (m_unk0x30->GetInternalAction() == NULL) {
return FAILURE;
}
}
else if (p_objectheader) {
delete p_objectheader;
}
return SUCCESS;
}
// STUB: LEGO1 0x100c6a50
MxResult MxDSBuffer::ParseChunk(
MxStreamController* p_controller,
MxU32* p_data,
MxDSAction* p_action,
undefined4,
MxStreamChunk* p_header
)
{
// TODO
return FAILURE;
}
// FUNCTION: LEGO1 0x100c6d00
MxCore* MxDSBuffer::ReadChunk(MxDSBuffer* p_buffer, MxU32* p_chunkData, MxU16 p_flags)
{
// This function reads a chunk. If it is an object, this function returns an MxDSObject. If it is a chunk, returns a
// MxDSChunk.
MxCore* result = NULL;
MxU8* dataStart = (MxU8*) p_chunkData + 8;
switch (*p_chunkData) {
case FOURCC('M', 'x', 'O', 'b'):
result = DeserializeDSObjectDispatch(&dataStart, p_flags);
break;
case FOURCC('M', 'x', 'C', 'h'):
result = new MxStreamChunk();
if (result != NULL && ((MxStreamChunk*) result)->ReadChunk(p_buffer, (MxU8*) p_chunkData) != SUCCESS) {
delete result;
result = NULL;
}
return result;
}
return result;
}
// FUNCTION: LEGO1 0x100c6ec0
MxU8 MxDSBuffer::ReleaseRef(MxDSChunk*)
{
if (m_refcount != 0) {
m_refcount--;
}
return 0;
}
// FUNCTION: LEGO1 0x100c6ee0
void MxDSBuffer::AddRef(MxDSChunk* p_chunk)
{
if (p_chunk) {
m_refcount++;
}
}
// FUNCTION: LEGO1 0x100c6f80
void MxDSBuffer::FUN_100c6f80(MxU32 p_writeOffset)
{
if (p_writeOffset < m_writeOffset) {
m_pIntoBuffer2 = m_pBuffer + p_writeOffset;
m_pIntoBuffer = m_pBuffer + p_writeOffset;
}
}