isle-portable/LEGO1/mxdirectdraw.h
Christian Semmler bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00

120 lines
3 KiB
C++

#ifndef MXDIRECTDRAW_H
#define MXDIRECTDRAW_H
#include "mxtypes.h"
#include <ddraw.h>
#include <windows.h>
// VTABLE: LEGO1 0x100db818
// SIZE 0x880
class MxDirectDraw {
public:
typedef void (*ErrorHandler)(const char*, HRESULT, void*);
// size 0x0c
struct Mode {
MxS32 m_width;
MxS32 m_height;
MxS32 m_bitsPerPixel;
MxS32 operator==(const Mode& p_mode) const
{
return (
(m_width == p_mode.m_width) && (m_height == p_mode.m_height) &&
(m_bitsPerPixel == p_mode.m_bitsPerPixel)
);
}
};
// SIZE 0x17c
struct DeviceModesInfo {
GUID* m_guid;
Mode* m_modeArray;
MxS32 m_count;
DDCAPS m_ddcaps;
void* m_unk0x178;
DeviceModesInfo();
~DeviceModesInfo();
};
protected:
BOOL m_bOnlySoftRender;
BOOL m_bFlipSurfaces;
IDirectDraw* m_pDirectDraw;
IDirectDrawSurface* m_pFrontBuffer;
IDirectDrawSurface* m_pBackBuffer;
IDirectDrawSurface* m_pZBuffer;
IDirectDrawSurface* m_pText1Surface;
IDirectDrawSurface* m_pText2Surface;
IDirectDrawClipper* m_pClipper;
IDirectDrawPalette* m_pPalette;
PALETTEENTRY m_paletteEntries[256];
PALETTEENTRY m_originalPaletteEntries[256];
SIZE m_text1SizeOnSurface;
SIZE m_text2SizeOnSurface;
HWND m_hWndMain;
HFONT m_hFont;
BOOL m_bIgnoreWMSIZE;
BOOL m_bPrimaryPalettized;
BOOL m_bFullScreen;
void* m_unk0x850;
BOOL m_bOnlySystemMemory;
BOOL m_bIsOnPrimaryDevice;
ErrorHandler m_pErrorHandler;
ErrorHandler m_pFatalErrorHandler;
void* m_pErrorHandlerArg;
void* m_pFatalErrorHandlerArg;
int m_pauseCount;
DeviceModesInfo* m_pCurrentDeviceModesList;
Mode m_currentMode;
public:
__declspec(dllexport) int FlipToGDISurface();
__declspec(dllexport) static int GetPrimaryBitDepth();
__declspec(dllexport) int Pause(int);
MxDirectDraw();
virtual ~MxDirectDraw();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
);
virtual void Destroy();
virtual void DestroyButNotDirectDraw();
virtual const char* ErrorToString(HRESULT p_error);
protected:
BOOL CacheOriginalPaletteEntries();
HRESULT CreateDDSurface(LPDDSURFACEDESC a2, LPDIRECTDRAWSURFACE* a3, IUnknown* a4);
BOOL CreateTextSurfaces();
BOOL CreateZBuffer(DWORD memorytype, DWORD depth);
BOOL DDCreateSurfaces();
BOOL DDInit(BOOL fullscreen);
BOOL DDSetMode(int width, int height, int bpp);
void Error(const char* p_message, MxS32 p_error);
BOOL GetDDSurfaceDesc(LPDDSURFACEDESC lpDDSurfDesc, LPDIRECTDRAWSURFACE lpDDSurf);
BOOL IsSupportedMode(int width, int height, int bpp);
BOOL RecreateDirectDraw(GUID** a2);
BOOL RestoreOriginalPaletteEntries();
BOOL RestorePaletteEntries();
BOOL RestoreSurfaces();
BOOL SetPaletteEntries(const PALETTEENTRY* pPaletteEntries, int paletteEntryCount, BOOL fullscreen);
BOOL TextToTextSurface(const char* text, IDirectDrawSurface* pSurface, SIZE& textSizeOnSurface);
BOOL TextToTextSurface1(const char* text);
BOOL TextToTextSurface2(const char* lpString);
void FUN_1009e020();
void FUN_1009d920();
};
#endif // MXDIRECTDRAW_H