isle-portable/LEGO1/isle.h
2023-12-15 00:24:21 +01:00

46 lines
1.1 KiB
C++

#ifndef ISLE_H
#define ISLE_H
#include "legoworld.h"
#include "radio.h"
// VTABLE: LEGO1 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
class Isle : public LegoWorld {
public:
Isle();
// FUNCTION: LEGO1 0x10030910
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0458
return "Isle";
}
// FUNCTION: LEGO1 0x10030920
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
}
inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
protected:
undefined4 m_unk0xf8; // 0xf8
undefined4 m_unk0xfc; // 0xfc
undefined4 m_unk0x100; // 0x100
undefined4 m_unk0x104; // 0x104
undefined4 m_unk0x108; // 0x108
undefined4 m_unk0x10c; // 0x10c
undefined4 m_unk0x110; // 0x110
undefined4 m_unk0x114; // 0x114
undefined4 m_unk0x118; // 0x118
undefined4 m_unk0x11c; // 0x11c
undefined4 m_unk0x120; // 0x120
undefined4 m_unk0x124; // 0x124
undefined4 m_unk0x128; // 0x128
Radio m_radio; // 0x12c
MxU32 m_unk0x13c; // 0x13c
};
#endif // ISLE_H