isle-portable/LEGO1/mxdiskstreamprovider.h
Joshua Peisach 06c7ba2c37
MxDiskStreamProvider constructor (#131)
* MxDiskStreamProvider constructor

* Add work-in-progress list struct to MxDiskStreamProvider

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-09-29 23:53:02 +02:00

86 lines
1.8 KiB
C++

#ifndef MXDISKSTREAMPROVIDER_H
#define MXDISKSTREAMPROVIDER_H
#include "decomp.h"
#include "mxstreamprovider.h"
#include "mxthread.h"
#include "mxcriticalsection.h"
class MxDiskStreamProvider;
// VTABLE 0x100dd130
class MxDiskStreamProviderThread : public MxThread
{
public:
// Only inlined, no offset
inline MxDiskStreamProviderThread()
: MxThread()
, m_target(NULL) {}
MxResult Run() override;
private:
MxDiskStreamProvider *m_target;
};
// TODO
struct MxDiskStreamListNode {
MxDiskStreamListNode *m_unk00;
MxDiskStreamListNode *m_unk04;
undefined4 m_unk08;
};
// TODO
struct MxDiskStreamList {
inline MxDiskStreamList() {
undefined unk;
this->m_unk00 = unk;
MxDiskStreamListNode *node = new MxDiskStreamListNode();
node->m_unk00 = node;
node->m_unk04 = node;
this->m_head = node;
this->m_count = 0;
}
undefined m_unk00;
MxDiskStreamListNode *m_head;
MxU32 m_count;
};
// VTABLE 0x100dd138
class MxDiskStreamProvider : public MxStreamProvider
{
public:
MxDiskStreamProvider();
virtual ~MxDiskStreamProvider() override;
// OFFSET: LEGO1 0x100d1160
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x1010287c
return "MxDiskStreamProvider";
}
// OFFSET: LEGO1 0x100d1170
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDiskStreamProvider::ClassName()) || MxStreamProvider::IsA(name);
}
MxResult WaitForWorkToComplete();
void PerformWork();
private:
MxDiskStreamProviderThread m_thread; // 0x10
MxSemaphore m_busySemaphore; // 0x2c
undefined m_remainingWork; // 0x34
undefined m_unk35; // 0x35
MxCriticalSection m_criticalSection; // 0x38
MxDiskStreamList m_list;
};
#endif // MXDISKSTREAMPROVIDER_H