mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 17:36:12 -05:00
e4e0f4e4d3
* Implement/match Motocycle, consistent notification names * Format * Fix * Fix return types * Fix return type * Fix annotations * Rename function
64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
#ifndef ISLEACTOR_H
|
|
#define ISLEACTOR_H
|
|
|
|
#include "legoactor.h"
|
|
|
|
class LegoControlManagerNotificationParam;
|
|
class LegoPathStructNotificationParam;
|
|
class LegoWorld;
|
|
class MxEndActionNotificationParam;
|
|
class MxNotificationParam;
|
|
|
|
// VTABLE: LEGO1 0x100d5178
|
|
// SIZE 0x7c
|
|
class IsleActor : public LegoActor {
|
|
public:
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
|
|
// FUNCTION: LEGO1 0x1000e660
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f07dc
|
|
return "IsleActor";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000e670
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
|
|
// FUNCTION: LEGO1 0x1000e5f0
|
|
virtual MxLong HandleClick() { return 0; } // vtable+0x68
|
|
|
|
// FUNCTION: LEGO1 0x1000e600
|
|
virtual MxLong VTable0x6c() { return 0; } // vtable+0x6c
|
|
|
|
// FUNCTION: LEGO1 0x1000e610
|
|
virtual MxLong HandleEndAnim() { return 0; } // vtable+0x70
|
|
|
|
// FUNCTION: LEGO1 0x1000e620
|
|
virtual MxLong HandleEndAction(MxEndActionNotificationParam&) { return 0; } // vtable+0x74
|
|
|
|
// FUNCTION: LEGO1 0x1000e630
|
|
virtual MxLong HandleButtonDown(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x78
|
|
|
|
// FUNCTION: LEGO1 0x1000e640
|
|
virtual MxLong HandleButtonUp(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x7c
|
|
|
|
// FUNCTION: LEGO1 0x1000e650
|
|
virtual MxLong HandlePathStruct(LegoPathStructNotificationParam&) { return 0; } // vtable+0x80
|
|
|
|
protected:
|
|
LegoWorld* m_world; // 0x78
|
|
};
|
|
|
|
// SYNTHETIC: LEGO1 0x1000e940
|
|
// IsleActor::~IsleActor
|
|
|
|
// SYNTHETIC: LEGO1 0x1000e990
|
|
// IsleActor::`scalar deleting destructor'
|
|
|
|
#endif // ISLEACTOR_H
|