isle-portable/LEGO1/lego/legoomni/include/legocarbuild.h
Christian Semmler cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00

143 lines
4.4 KiB
C++

#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legostate.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d66e0
// SIZE 0x50
class LegoVehicleBuildState : public LegoState {
public:
LegoVehicleBuildState(const char* p_classType);
// FUNCTION: LEGO1 0x10025ff0
inline const char* ClassName() const override // vtable+0x0c
{
return this->m_className.GetData();
}
// FUNCTION: LEGO1 0x10026000
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100260a0
// LegoVehicleBuildState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_unk0x08[4]; // 0x08
// This can be one of the following:
// * LegoRaceCarBuildState
// * LegoCopterBuildState
// * LegoDuneCarBuildState
// * LegoJetskiBuildState
MxString m_className; // 0x38
// Known States:
// * 1 == enter(ing) build screen
// * 3 == cutscene/dialogue
// * 6 == exit(ing) build screen
MxU32 m_animationState; // 0x48
undefined m_unk0x4c; // 0x4c
MxBool m_unk0x4d; // 0x4d
MxBool m_unk0x4e; // 0x4e
MxU8 m_placedPartCount; // 0x4f
};
typedef LegoVehicleBuildState LegoRaceCarBuildState;
typedef LegoVehicleBuildState LegoCopterBuildState;
typedef LegoVehicleBuildState LegoDuneCarBuildState;
typedef LegoVehicleBuildState LegoJetskiBuildState;
// VTABLE: LEGO1 0x100d6658
// SIZE 0x34c
class LegoCarBuild : public LegoWorld {
public:
LegoCarBuild();
~LegoCarBuild() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10022940
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0504
return "LegoCarBuild";
}
// FUNCTION: LEGO1 0x10022950
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x10022a60
// LegoCarBuild::`scalar deleting destructor'
private:
undefined4 m_unk0xf8; // 0xf8
undefined m_unk0xfc[0x8]; // 0xfc
undefined4 m_unk0x104; // 0x104
undefined m_unk0x108; // 0x108
undefined m_unk0x109; // 0x109
undefined4 m_unk0x10c; // 0x10c
undefined4 m_unk0x110; // 0x110
Mx3DPointFloat m_unk0x114; // 0x114
undefined4 m_unk0x128; // 0x128
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
undefined m_unk0x250[0x08]; // 0x250
undefined4 m_unk0x258; // 0x258
Mx4DPointFloat m_unk0x25c; // 0x25c
Mx4DPointFloat m_unk0x274; // 0x274
undefined m_unk0x28c[0x18]; // 0x28c
Mx4DPointFloat m_unk0x2a4; // 0x2a4
Mx4DPointFloat m_unk0x2bc; // 0x2bc
undefined m_unk0x2d4; // 0x2d4
undefined4 m_unk0x2dc; // 0x2dc
undefined4 m_unk0x2e0; // 0x2e0
undefined4 m_unk0x2e4; // 0x2e4
undefined4 m_unk0x2e8; // 0x2e8
undefined4 m_unk0x2ec; // 0x2ec
undefined4 m_unk0x2f0; // 0x2f0
undefined4 m_unk0x2f4; // 0x2f4
undefined4 m_unk0x2f8; // 0x2f8
undefined4 m_unk0x2fc; // 0x2fc
undefined4 m_unk0x300; // 0x300
undefined4 m_unk0x304; // 0x304
undefined4 m_unk0x308; // 0x308
undefined4 m_unk0x30c; // 0x30c
undefined4 m_unk0x310; // 0x310
undefined4 m_unk0x314; // 0x314
undefined4 m_unk0x318; // 0x318
undefined4 m_unk0x31c; // 0x31c
undefined4 m_unk0x320; // 0x320
undefined4 m_unk0x324; // 0x324
undefined4 m_unk0x328; // 0x328
undefined4 m_unk0x2d8; // 0x2d8
undefined4 m_unk0x32c; // 0x32c
undefined4 m_unk0x330; // 0x330
undefined4 m_unk0x334; // 0x334
undefined4 m_unk0x338; // 0x338
undefined4 m_unk0x33c; // 0x33c
undefined4 m_unk0x340; // 0x340
undefined4 m_unk0x344; // 0x344
undefined4 m_unk0x348; // 0x348
};
#endif // LEGOCARBUILD_H