mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-30 03:15:34 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
#ifndef MXREGIONLIST_H
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#define MXREGIONLIST_H
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#include "mxlist.h"
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struct MxRegionTopBottom;
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struct MxRegionLeftRight;
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// VTABLE: LEGO1 0x100dcb10
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// class MxCollection<MxRegionTopBottom *>
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// VTABLE: LEGO1 0x100dcb28
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// class MxList<MxRegionTopBottom *>
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// VTABLE: LEGO1 0x100dcb40
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// class MxPtrList<MxRegionTopBottom>
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// VTABLE: LEGO1 0x100dcb58
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// SIZE 0x18
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class MxRegionList : public MxPtrList<MxRegionTopBottom> {
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public:
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MxRegionList() : MxPtrList<MxRegionTopBottom>(Destroy) {}
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static void Destroy(MxRegionTopBottom*);
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};
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// VTABLE: LEGO1 0x100dcb88
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// class MxListCursorChildChild<MxRegionTopBottom *>
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typedef MxListCursorChildChild<MxRegionTopBottom*> MxRegionListCursor;
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// VTABLE: LEGO1 0x100dcc10
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// class MxListCursorChildChild<MxRegionLeftRight *>
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typedef MxListCursorChildChild<MxRegionLeftRight*> MxRegionLeftRightListCursor;
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// VTABLE: LEGO1 0x100dcc40
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// class MxCollection<MxRegionLeftRight *>
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// VTABLE: LEGO1 0x100dcc58
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// class MxList<MxRegionLeftRight *>
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// VTABLE: LEGO1 0x100dcc70
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// class MxPtrList<MxRegionLeftRight>
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// VTABLE: LEGO1 0x100dcc88
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// SIZE 0x18
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class MxRegionLeftRightList : public MxPtrList<MxRegionLeftRight> {
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public:
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MxRegionLeftRightList() : MxPtrList<MxRegionLeftRight>(Destroy) {}
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static void Destroy(MxRegionLeftRight*);
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};
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#endif // MXREGIONLIST_H
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