isle-portable/LEGO1/legoomni.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

667 lines
16 KiB
C++

#include "legoomni.h"
#include "gifmanager.h"
#include "legoanimationmanager.h"
#include "legobuildingmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoobjectfactory.h"
#include "legoplantmanager.h"
#include "legosoundmanager.h"
#include "legoutil.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "mxautolocker.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdsfile.h"
#include "mxomnicreateflags.h"
#include "mxomnicreateparam.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
// GLOBAL: LEGO1 0x100f451c
MxAtomId* g_copterScript = NULL;
// GLOBAL: LEGO1 0x100f4520
MxAtomId* g_dunecarScript = NULL;
// GLOBAL: LEGO1 0x100f4524
MxAtomId* g_jetskiScript = NULL;
// GLOBAL: LEGO1 0x100f4528
MxAtomId* g_racecarScript = NULL;
// GLOBAL: LEGO1 0x100f452c
MxAtomId* g_carraceScript = NULL;
// GLOBAL: LEGO1 0x100f4530
MxAtomId* g_carracerScript = NULL;
// GLOBAL: LEGO1 0x100f4534
MxAtomId* g_jetraceScript = NULL;
// GLOBAL: LEGO1 0x100f4538
MxAtomId* g_jetracerScript = NULL;
// GLOBAL: LEGO1 0x100f453c
MxAtomId* g_isleScript = NULL;
// GLOBAL: LEGO1 0x100f4540
MxAtomId* g_elevbottScript = NULL;
// GLOBAL: LEGO1 0x100f4544
MxAtomId* g_infodoorScript = NULL;
// GLOBAL: LEGO1 0x100f4548
MxAtomId* g_infomainScript = NULL;
// GLOBAL: LEGO1 0x100f454c
MxAtomId* g_infoscorScript = NULL;
// GLOBAL: LEGO1 0x100f4550
MxAtomId* g_regbookScript = NULL;
// GLOBAL: LEGO1 0x100f4554
MxAtomId* g_histbookScript = NULL;
// GLOBAL: LEGO1 0x100f4558
MxAtomId* g_hospitalScript = NULL;
// GLOBAL: LEGO1 0x100f455c
MxAtomId* g_policeScript = NULL;
// GLOBAL: LEGO1 0x100f4560
MxAtomId* g_garageScript = NULL;
// GLOBAL: LEGO1 0x100f4564
MxAtomId* g_act2mainScript = NULL;
// GLOBAL: LEGO1 0x100f4568
MxAtomId* g_act3Script = NULL;
// GLOBAL: LEGO1 0x100f456c
MxAtomId* g_jukeboxScript = NULL;
// GLOBAL: LEGO1 0x100f4570
MxAtomId* g_pz5Script = NULL;
// GLOBAL: LEGO1 0x100f4574
MxAtomId* g_introScript = NULL;
// GLOBAL: LEGO1 0x100f4578
MxAtomId* g_testScript = NULL;
// GLOBAL: LEGO1 0x100f457c
MxAtomId* g_jukeboxwScript = NULL;
// GLOBAL: LEGO1 0x100f4580c
MxAtomId* g_sndAnimScript = NULL;
// GLOBAL: LEGO1 0x100f4584
MxAtomId* g_creditsScript = NULL;
// GLOBAL: LEGO1 0x100f4588
MxAtomId* g_nocdSourceName = NULL;
// GLOBAL: LEGO1 0x100f6718
const char* g_current = "current";
// GLOBAL: LEGO1 0x101020e8
void (*g_omniUserMessage)(const char*, int);
// FUNCTION: LEGO1 0x10015700
LegoOmni* Lego()
{
return (LegoOmni*) MxOmni::GetInstance();
}
// FUNCTION: LEGO1 0x10015710
LegoSoundManager* SoundManager()
{
return LegoOmni::GetInstance()->GetSoundManager();
}
// FUNCTION: LEGO1 0x10015720
LegoVideoManager* VideoManager()
{
return LegoOmni::GetInstance()->GetVideoManager();
}
// FUNCTION: LEGO1 0x10015730
MxBackgroundAudioManager* BackgroundAudioManager()
{
return LegoOmni::GetInstance()->GetBackgroundAudioManager();
}
// FUNCTION: LEGO1 0x10015740
LegoInputManager* InputManager()
{
return LegoOmni::GetInstance()->GetInputManager();
}
// FUNCTION: LEGO1 0x10015750
LegoControlManager* ControlManager()
{
return LegoOmni::GetInstance()->GetInputManager()->GetControlManager();
}
// FUNCTION: LEGO1 0x10015760
LegoGameState* GameState()
{
return LegoOmni::GetInstance()->GetGameState();
}
// FUNCTION: LEGO1 0x10015770
LegoAnimationManager* AnimationManager()
{
return LegoOmni::GetInstance()->GetAnimationManager();
}
// FUNCTION: LEGO1 0x10015780
LegoNavController* NavController()
{
return LegoOmni::GetInstance()->GetNavController();
}
// FUNCTION: LEGO1 0x10015790
LegoWorld* GetCurrentVehicle()
{
return LegoOmni::GetInstance()->GetCurrentVehicle();
}
// FUNCTION: LEGO1 0x100157a0
LegoWorld* GetCurrentWorld()
{
return LegoOmni::GetInstance()->GetCurrentWorld();
}
// FUNCTION: LEGO1 0x100157e0
LegoPlantManager* PlantManager()
{
return LegoOmni::GetInstance()->GetLegoPlantManager();
}
// FUNCTION: LEGO1 0x100157f0
LegoBuildingManager* BuildingManager()
{
return LegoOmni::GetInstance()->GetLegoBuildingManager();
}
// FUNCTION: LEGO1 0x10015800
GifManager* GetGifManager()
{
return LegoOmni::GetInstance()->GetGifManager();
}
// FUNCTION: LEGO1 0x100158e0
MxDSAction& GetCurrentAction()
{
return LegoOmni::GetInstance()->GetCurrentAction();
}
// FUNCTION: LEGO1 0x10015900
MxTransitionManager* TransitionManager()
{
return LegoOmni::GetInstance()->GetTransitionManager();
}
// FUNCTION: LEGO1 0x10015910
void PlayMusic(MxU32 p_index)
{
// index is the entityid of the music in jukebox.si
MxDSAction action;
action.SetAtomId(*g_jukeboxScript);
action.SetObjectId(p_index);
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, 4);
}
// STUB: LEGO1 0x1001a700
void FUN_1001a700()
{
// TODO
}
// STUB: LEGO1 0x1003dd70
LegoROI* PickROI(MxLong, MxLong)
{
// TODO
return NULL;
}
// STUB: LEGO1 0x1003ddc0
LegoEntity* PickEntity(MxLong, MxLong)
{
// TODO
return NULL;
}
// FUNCTION: LEGO1 0x100528e0
void RegisterScripts()
{
g_copterScript = new MxAtomId("\\lego\\scripts\\build\\copter", LookupMode_LowerCase2);
g_dunecarScript = new MxAtomId("\\lego\\scripts\\build\\dunecar", LookupMode_LowerCase2);
g_jetskiScript = new MxAtomId("\\lego\\scripts\\build\\jetski", LookupMode_LowerCase2);
g_racecarScript = new MxAtomId("\\lego\\scripts\\build\\racecar", LookupMode_LowerCase2);
g_carraceScript = new MxAtomId("\\lego\\scripts\\race\\carrace", LookupMode_LowerCase2);
g_carracerScript = new MxAtomId("\\lego\\scripts\\race\\carracer", LookupMode_LowerCase2);
g_jetraceScript = new MxAtomId("\\lego\\scripts\\race\\jetrace", LookupMode_LowerCase2);
g_jetracerScript = new MxAtomId("\\lego\\scripts\\race\\jetracer", LookupMode_LowerCase2);
g_isleScript = new MxAtomId("\\lego\\scripts\\isle\\isle", LookupMode_LowerCase2);
g_elevbottScript = new MxAtomId("\\lego\\scripts\\infocntr\\elevbott", LookupMode_LowerCase2);
g_infodoorScript = new MxAtomId("\\lego\\scripts\\infocntr\\infodoor", LookupMode_LowerCase2);
g_infomainScript = new MxAtomId("\\lego\\scripts\\infocntr\\infomain", LookupMode_LowerCase2);
g_infoscorScript = new MxAtomId("\\lego\\scripts\\infocntr\\infoscor", LookupMode_LowerCase2);
g_regbookScript = new MxAtomId("\\lego\\scripts\\infocntr\\regbook", LookupMode_LowerCase2);
g_histbookScript = new MxAtomId("\\lego\\scripts\\infocntr\\histbook", LookupMode_LowerCase2);
g_hospitalScript = new MxAtomId("\\lego\\scripts\\hospital\\hospital", LookupMode_LowerCase2);
g_policeScript = new MxAtomId("\\lego\\scripts\\police\\police", LookupMode_LowerCase2);
g_garageScript = new MxAtomId("\\lego\\scripts\\garage\\garage", LookupMode_LowerCase2);
g_act2mainScript = new MxAtomId("\\lego\\scripts\\act2\\act2main", LookupMode_LowerCase2);
g_act3Script = new MxAtomId("\\lego\\scripts\\act3\\act3", LookupMode_LowerCase2);
g_jukeboxScript = new MxAtomId("\\lego\\scripts\\isle\\jukebox", LookupMode_LowerCase2);
g_pz5Script = new MxAtomId("\\lego\\scripts\\isle\\pz5", LookupMode_LowerCase2);
g_introScript = new MxAtomId("\\lego\\scripts\\intro", LookupMode_LowerCase2);
g_testScript = new MxAtomId("\\lego\\scripts\\test\\test", LookupMode_LowerCase2);
g_jukeboxwScript = new MxAtomId("\\lego\\scripts\\isle\\jukeboxw", LookupMode_LowerCase2);
g_sndAnimScript = new MxAtomId("\\lego\\scripts\\sndanim", LookupMode_LowerCase2);
g_creditsScript = new MxAtomId("\\lego\\scripts\\credits", LookupMode_LowerCase2);
g_nocdSourceName = new MxAtomId("\\lego\\scripts\\nocd", LookupMode_LowerCase2);
}
// FUNCTION: LEGO1 0x100530c0
void UnregisterScripts()
{
delete g_copterScript;
delete g_dunecarScript;
delete g_jetskiScript;
delete g_racecarScript;
delete g_carraceScript;
delete g_carracerScript;
delete g_jetraceScript;
delete g_jetracerScript;
delete g_isleScript;
delete g_elevbottScript;
delete g_infodoorScript;
delete g_infomainScript;
delete g_infoscorScript;
delete g_regbookScript;
delete g_histbookScript;
delete g_hospitalScript;
delete g_policeScript;
delete g_garageScript;
delete g_act2mainScript;
delete g_act3Script;
delete g_jukeboxScript;
delete g_pz5Script;
delete g_introScript;
delete g_testScript;
delete g_jukeboxwScript;
delete g_sndAnimScript;
delete g_creditsScript;
delete g_nocdSourceName;
g_copterScript = NULL;
g_dunecarScript = NULL;
g_jetskiScript = NULL;
g_racecarScript = NULL;
g_carraceScript = NULL;
g_carracerScript = NULL;
g_jetraceScript = NULL;
g_jetracerScript = NULL;
g_isleScript = NULL;
g_elevbottScript = NULL;
g_infodoorScript = NULL;
g_infomainScript = NULL;
g_infoscorScript = NULL;
g_regbookScript = NULL;
g_histbookScript = NULL;
g_hospitalScript = NULL;
g_policeScript = NULL;
g_garageScript = NULL;
g_act2mainScript = NULL;
g_act3Script = NULL;
g_jukeboxScript = NULL;
g_pz5Script = NULL;
g_introScript = NULL;
g_testScript = NULL;
g_testScript = NULL;
g_jukeboxwScript = NULL;
g_sndAnimScript = NULL;
g_creditsScript = NULL;
g_nocdSourceName = NULL;
}
// FUNCTION: LEGO1 0x10053430
const char* GetNoCD_SourceName()
{
return g_nocdSourceName->GetInternal();
}
// FUNCTION: LEGO1 0x10058a00
LegoOmni::LegoOmni()
{
Init();
}
// FUNCTION: LEGO1 0x10058b50
LegoOmni::~LegoOmni()
{
Destroy();
}
// FUNCTION: LEGO1 0x10058bd0
void LegoOmni::Init()
{
MxOmni::Init();
m_unk68 = 0;
m_inputMgr = NULL;
m_unk6c = 0;
m_gifManager = NULL;
m_unk78 = 0;
m_currentWorld = NULL;
m_unk80 = FALSE;
m_currentVehicle = NULL;
m_unkLegoSaveDataWriter = NULL;
m_plantManager = NULL;
m_gameState = NULL;
m_animationManager = NULL;
m_buildingManager = NULL;
m_bkgAudioManager = NULL;
m_unk13c = TRUE;
m_transitionManager = NULL;
}
// STUB: LEGO1 0x10058c30
void LegoOmni::Destroy()
{
// TODO
}
// FUNCTION: LEGO1 0x10058e70
MxResult LegoOmni::Create(MxOmniCreateParam& p)
{
MxResult result = FAILURE;
MxAutoLocker lock(&this->m_criticalsection);
p.CreateFlags().CreateObjectFactory(FALSE);
p.CreateFlags().CreateVideoManager(FALSE);
p.CreateFlags().CreateSoundManager(FALSE);
p.CreateFlags().CreateTickleManager(FALSE);
if (!(m_tickleManager = new MxTickleManager()))
return FAILURE;
if (MxOmni::Create(p) != SUCCESS)
return FAILURE;
m_objectFactory = new LegoObjectFactory();
if (m_objectFactory == NULL)
return FAILURE;
if (m_soundManager = new LegoSoundManager()) {
if (m_soundManager->Create(10, 0) != SUCCESS) {
delete m_soundManager;
m_soundManager = NULL;
return FAILURE;
}
}
if (m_videoManager = new LegoVideoManager()) {
if (m_videoManager->Create(p.GetVideoParam(), 100, 0) != SUCCESS) {
delete m_videoManager;
m_videoManager = NULL;
}
}
if (m_inputMgr = new LegoInputManager()) {
if (m_inputMgr->Create(p.GetWindowHandle()) != SUCCESS) {
delete m_inputMgr;
m_inputMgr = NULL;
}
}
// TODO: there are a few more classes here
m_gifManager = new GifManager();
m_plantManager = new LegoPlantManager();
m_animationManager = new LegoAnimationManager();
m_buildingManager = new LegoBuildingManager();
m_gameState = new LegoGameState();
// TODO: initialize list at m_unk78
if (m_unk6c && m_gifManager && m_unk78 && m_plantManager && m_animationManager && m_buildingManager) {
// TODO: initialize a bunch of MxVariables
RegisterScripts();
FUN_1001a700();
// todo: another function call. in legoomni maybe?
m_bkgAudioManager = new MxBackgroundAudioManager();
if (m_bkgAudioManager != NULL) {
m_transitionManager = new MxTransitionManager();
if (m_transitionManager != NULL) {
if (m_transitionManager->GetDDrawSurfaceFromVideoManager() == SUCCESS) {
m_notificationManager->Register(this);
SetAppCursor(1);
m_gameState->SetSomeEnumState(0);
return SUCCESS;
}
}
}
}
return FAILURE;
}
// FUNCTION: LEGO1 0x1005ac90
void LegoOmni::CreateInstance()
{
MxOmni::DestroyInstance();
MxOmni::SetInstance(new LegoOmni());
}
// FUNCTION: LEGO1 0x1005ad10
LegoOmni* LegoOmni::GetInstance()
{
return (LegoOmni*) MxOmni::GetInstance();
}
// STUB: LEGO1 0x1005af10
void LegoOmni::RemoveWorld(const MxAtomId& p1, MxLong p2)
{
// TODO
}
// STUB: LEGO1 0x1005b0c0
LegoEntity* LegoOmni::FindByEntityIdOrAtomId(const MxAtomId& p_atom, MxS32 p_entityid)
{
// TODO
return NULL;
}
// STUB: LEGO1 0x1005b1d0
MxResult LegoOmni::DeleteObject(MxDSAction& ds)
{
// TODO
return FAILURE;
}
// FUNCTION: LEGO1 0x1005b2f0
MxEntity* LegoOmni::FindWorld(const char* p_id, MxS32 p_entityId, MxPresenter* p_presenter)
{
LegoWorld* foundEntity = NULL;
if (strcmpi(p_id, g_current)) {
foundEntity = (LegoWorld*) FindByEntityIdOrAtomId(MxAtomId(p_id, LookupMode_LowerCase2), p_entityId);
}
else {
foundEntity = this->m_currentWorld;
}
if (foundEntity != NULL) {
foundEntity->VTable0x58(p_presenter);
}
return foundEntity;
}
// FUNCTION: LEGO1 0x1005b3a0
void LegoOmni::NotifyCurrentEntity(MxNotificationParam* p_param)
{
if (m_currentWorld)
NotificationManager()->Send(m_currentWorld, p_param);
}
// FUNCTION: LEGO1 0x1005b3c0
MxBool LegoOmni::DoesEntityExist(MxDSAction& ds)
{
if (MxOmni::DoesEntityExist(ds)) {
if (FindByEntityIdOrAtomId(ds.GetAtomId(), ds.GetObjectId()) == NULL) {
return TRUE;
}
}
return FALSE;
}
// STUB: LEGO1 0x1005b400
int LegoOmni::GetCurrPathInfo(LegoPathBoundary**, int&)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x1005b560
void LegoOmni::CreateBackgroundAudio()
{
if (m_bkgAudioManager)
m_bkgAudioManager->Create(*g_jukeboxScript, 100);
}
// FUNCTION: LEGO1 0x1005b580
MxResult LegoOmni::Start(MxDSAction* action)
{
MxResult result = MxOmni::Start(action);
this->m_action.SetAtomId(action->GetAtomId());
this->m_action.SetObjectId(action->GetObjectId());
this->m_action.SetUnknown24(action->GetUnknown24());
return result;
}
// STUB: LEGO1 0x1005b5f0
MxLong LegoOmni::Notify(MxParam& p)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x1005b640
void LegoOmni::StartTimer()
{
MxOmni::StartTimer();
SetAppCursor(2);
}
// FUNCTION: LEGO1 0x1005b650
void LegoOmni::StopTimer()
{
MxOmni::StopTimer();
SetAppCursor(0);
}
// FUNCTION: LEGO1 0x100acf50
MxResult Start(MxDSAction* p_dsAction)
{
return MxOmni::GetInstance()->Start(p_dsAction);
}
// FUNCTION: LEGO1 0x100b6ff0
void MakeSourceName(char* p_output, const char* p_input)
{
const char* cln = strchr(p_input, ':');
if (cln) {
p_input = cln + 1;
}
strcpy(p_output, p_input);
strlwr(p_output);
char* extLoc = strstr(p_output, ".si");
if (extLoc) {
*extLoc = 0;
}
}
// FUNCTION: LEGO1 0x100b7050
MxBool KeyValueStringParse(char* p_outputValue, const char* p_key, const char* p_source)
{
MxBool didMatch = FALSE;
MxS16 len = strlen(p_source);
char* temp = new char[len + 1];
strcpy(temp, p_source);
char* token = strtok(temp, ", \t\r\n:");
while (token) {
len -= (strlen(token) + 1);
if (strcmpi(token, p_key) == 0) {
if (p_outputValue && len > 0) {
char* cur = &token[strlen(p_key)];
cur++;
while (*cur != ',') {
if (*cur == ' ' || *cur == '\0' || *cur == '\t' || *cur == '\n' || *cur == '\r')
break;
*p_outputValue++ = *cur++;
}
*p_outputValue = '\0';
}
didMatch = TRUE;
break;
}
token = strtok(NULL, ", \t\r\n:");
}
delete[] temp;
return didMatch;
}
// FUNCTION: LEGO1 0x100b7210
void SetOmniUserMessage(void (*p_userMsg)(const char*, int))
{
g_omniUserMessage = p_userMsg;
}
// FUNCTION: LEGO1 0x100c0280
MxDSObject* CreateStreamObject(MxDSFile* p_file, MxS16 p_ofs)
{
char* buf;
_MMCKINFO tmp_chunk;
if (p_file->Seek(((MxLong*) p_file->GetBuffer())[p_ofs], 0)) {
return NULL;
}
if (p_file->Read((MxU8*) &tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'S', 't')) {
if (p_file->Read((MxU8*) &tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'O', 'b')) {
buf = new char[tmp_chunk.cksize];
if (!buf) {
return NULL;
}
if (p_file->Read((MxU8*) buf, tmp_chunk.cksize) != 0) {
return NULL;
}
// Save a copy so we can clean up properly, because
// this function will alter the pointer value.
char* copy = buf;
MxDSObject* obj = DeserializeDSObjectDispatch(&buf, -1);
delete[] copy;
return obj;
}
return NULL;
}
return NULL;
}