isle-portable/LEGO1/tgl/d3drm
Christian Semmler 5ade193261
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merge from isle/master
2024-11-29 15:27:01 -07:00
..
camera.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
device.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
group.cpp Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
impl.h merge 2024-07-04 16:09:48 -07:00
light.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
mesh.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
meshbuilder.cpp Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
renderer.cpp Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
texture.cpp Backports of isle-portable x64 fixes (#1044) 2024-06-25 17:56:30 +02:00
view.cpp Backports of isle-portable x64 fixes (#1044) 2024-06-25 17:56:30 +02:00