isle-portable/LEGO1
Christian Semmler 806afaa210 Replace DirectSound with miniaudio (#21)
* Add miniaudio

* WIP

* static const

* Fix missing looping

* Fix volume

* Implement 3D sound, WIP

* Remove unused WinMM code

* Update README.md

* Fixes

* Fix naming

* Fix naming

* disable ma threading

* Invert Z axis for OpenGL system

* Update comment

* Set rolloff

* Fix minimize/maximize suspension

* Rename function

* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
..
lego Replace DirectSound with miniaudio (#21) 2024-06-25 20:02:58 +02:00
modeldb
mxdirectx Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
mxgeometry Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
mxstl
omni Replace DirectSound with miniaudio (#21) 2024-06-25 20:02:58 +02:00
realtime Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
res
tgl
viewmanager Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
define.cpp Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
define.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
LegoOmni.def Replace DirectSound with miniaudio (#21) 2024-06-25 20:02:58 +02:00
LegoOmni.mingw.def
library_msvc.h
library_smack.h
main.cpp