isle-portable/LEGO1
Nathan M Gilbert 0e7823cedd
LegoGameState player functions (#603)
* LegoGameState player functions

* Style

* use sizeof

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
..
lego LegoGameState player functions (#603) 2024-02-28 21:03:27 +01:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Implement/match LegoAnimPresenter::StartingTickle (#601) 2024-02-27 17:49:31 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement Save, Load, DeleteState (#602) 2024-02-27 21:04:17 +01:00
realtime Implement/match LegoAnimPresenter::StartingTickle (#601) 2024-02-27 17:49:31 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement TextureData::Create (#586) 2024-02-22 16:59:44 -05:00
viewmanager Fix LegoROI / add TimeROI (#572) 2024-02-17 16:07:34 +01:00
define.cpp Decomp parser: indirect globals and string markers (#446) 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_flic.h Make all functions public symbols in FLIC library (#472) 2024-01-20 20:23:23 -05:00
library_msvc.h Implement/match LegoAnimPresenter::FUN_100695c0 (#595) 2024-02-25 18:55:57 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00