isle-portable/LEGO1/lego/sources/misc
Christian Semmler c9db98c4c3
Fix writing/reading of game state (#834)
* Fix writing/reading of game state

* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
..
legocolor.cpp Implement LegoLOD::Read and related (#634) 2024-03-07 20:57:17 +01:00
legocolor.h Implement LegoLOD::Read and related (#634) 2024-03-07 20:57:17 +01:00
legocontainer.cpp Implement/match LegoPhonemePresenter::EndAction (#816) 2024-04-17 17:03:17 +02:00
legocontainer.h Implement/match LegoPhonemePresenter::EndAction (#816) 2024-04-17 17:03:17 +02:00
legoimage.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legoimage.h Implement TextureData::Create (#586) 2024-02-22 16:59:44 -05:00
legostorage.cpp Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
legostorage.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legotexture.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legotexture.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legotree.cpp Implement/Match LegoTree (#485) 2024-01-28 17:45:49 +01:00
legotree.h Bootstrap anim.lib (#577) 2024-02-18 18:43:42 +01:00
legotypes.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legounknown.cpp Pathactor (#800) 2024-04-14 16:43:07 +02:00
legounknown.h Pathactor (#800) 2024-04-14 16:43:07 +02:00
legoutil.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
version.h Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00