mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-19 20:32:39 -05:00
138 lines
4.2 KiB
C++
138 lines
4.2 KiB
C++
#ifndef LEGOCARBUILD_H
|
|
#define LEGOCARBUILD_H
|
|
|
|
#include "legostate.h"
|
|
#include "legoworld.h"
|
|
|
|
// VTABLE: LEGO1 0x100d66e0
|
|
// SIZE 0x50
|
|
class LegoVehicleBuildState : public LegoState {
|
|
public:
|
|
LegoVehicleBuildState(char* p_classType);
|
|
|
|
// FUNCTION: LEGO1 0x10025ff0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
return this->m_className.GetData();
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10026000
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
|
|
|
// SYNTHETIC: LEGO1 0x100260a0
|
|
// LegoVehicleBuildState::`scalar deleting destructor'
|
|
|
|
// TODO: Most likely getters/setters are not used according to BETA.
|
|
|
|
Playlist m_unk0x08[4]; // 0x08
|
|
|
|
// This can be one of the following:
|
|
// * LegoRaceCarBuildState
|
|
// * LegoCopterBuildState
|
|
// * LegoDuneCarBuildState
|
|
// * LegoJetskiBuildState
|
|
MxString m_className; // 0x38
|
|
|
|
// Known States:
|
|
// * 1 == enter(ing) build screen
|
|
// * 3 == cutscene/dialogue
|
|
// * 6 == exit(ing) build screen
|
|
MxU32 m_animationState; // 0x48
|
|
undefined m_unk0x4c; // 0x4c
|
|
MxBool m_unk0x4d; // 0x4d
|
|
MxBool m_unk0x4e; // 0x4e
|
|
MxU8 m_placedPartCount; // 0x4f
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d6658
|
|
// SIZE 0x34c
|
|
class LegoCarBuild : public LegoWorld {
|
|
public:
|
|
LegoCarBuild();
|
|
~LegoCarBuild() override;
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
MxResult Tickle() override; // vtable+0x08
|
|
|
|
// FUNCTION: LEGO1 0x10022940
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0504
|
|
return "LegoCarBuild";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10022950
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void ReadyWorld() override; // vtable+0x50
|
|
MxBool VTable0x5c() override; // vtable+0x5c
|
|
MxBool Escape() override; // vtable+0x64
|
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
|
|
|
// SYNTHETIC: LEGO1 0x10022a60
|
|
// LegoCarBuild::`scalar deleting destructor'
|
|
|
|
private:
|
|
undefined4 m_unk0xf8; // 0xf8
|
|
undefined m_unk0xfc[0x8]; // 0xfc
|
|
undefined4 m_unk0x104; // 0x104
|
|
undefined m_unk0x108; // 0x108
|
|
undefined m_unk0x109; // 0x109
|
|
undefined4 m_unk0x10c; // 0x10c
|
|
undefined4 m_unk0x110; // 0x110
|
|
Mx3DPointFloat m_unk0x114; // 0x114
|
|
undefined4 m_unk0x128; // 0x128
|
|
MxMatrix m_unk0x12c; // 0x12c
|
|
undefined m_unk0x174; // 0x174
|
|
MxMatrix m_unk0x178; // 0x178
|
|
MxMatrix m_unk0x1c0; // 0x1c0
|
|
MxMatrix m_unk0x208; // 0x208
|
|
undefined m_unk0x250[0x08]; // 0x250
|
|
undefined4 m_unk0x258; // 0x258
|
|
Mx4DPointFloat m_unk0x25c; // 0x25c
|
|
Mx4DPointFloat m_unk0x274; // 0x274
|
|
undefined m_unk0x28c[0x18]; // 0x28c
|
|
Mx4DPointFloat m_unk0x2a4; // 0x2a4
|
|
Mx4DPointFloat m_unk0x2bc; // 0x2bc
|
|
undefined m_unk0x2d4; // 0x2d4
|
|
undefined4 m_unk0x2dc; // 0x2dc
|
|
undefined4 m_unk0x2e0; // 0x2e0
|
|
undefined4 m_unk0x2e4; // 0x2e4
|
|
undefined4 m_unk0x2e8; // 0x2e8
|
|
undefined4 m_unk0x2ec; // 0x2ec
|
|
undefined4 m_unk0x2f0; // 0x2f0
|
|
undefined4 m_unk0x2f4; // 0x2f4
|
|
undefined4 m_unk0x2f8; // 0x2f8
|
|
undefined4 m_unk0x2fc; // 0x2fc
|
|
undefined4 m_unk0x300; // 0x300
|
|
undefined4 m_unk0x304; // 0x304
|
|
undefined4 m_unk0x308; // 0x308
|
|
undefined4 m_unk0x30c; // 0x30c
|
|
undefined4 m_unk0x310; // 0x310
|
|
undefined4 m_unk0x314; // 0x314
|
|
undefined4 m_unk0x318; // 0x318
|
|
undefined4 m_unk0x31c; // 0x31c
|
|
undefined4 m_unk0x320; // 0x320
|
|
undefined4 m_unk0x324; // 0x324
|
|
undefined4 m_unk0x328; // 0x328
|
|
undefined4 m_unk0x2d8; // 0x2d8
|
|
undefined4 m_unk0x32c; // 0x32c
|
|
undefined4 m_unk0x330; // 0x330
|
|
undefined4 m_unk0x334; // 0x334
|
|
undefined4 m_unk0x338; // 0x338
|
|
undefined4 m_unk0x33c; // 0x33c
|
|
undefined4 m_unk0x340; // 0x340
|
|
undefined4 m_unk0x344; // 0x344
|
|
undefined4 m_unk0x348; // 0x348
|
|
};
|
|
|
|
#endif // LEGOCARBUILD_H
|