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https://github.com/isledecomp/isle-portable.git
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0bf39c7108
* Implement/match LegoAnimationManager::Tickle * Resolve out of order * Fix naming
101 lines
3.9 KiB
C++
101 lines
3.9 KiB
C++
#ifndef LEGOVIDEOMANAGER_H
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#define LEGOVIDEOMANAGER_H
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#include "3dmanager/lego3dmanager.h"
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#include "decomp.h"
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#include "legophonemelist.h"
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#include "mxdirectx/mxdirect3d.h"
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#include "mxdirectx/mxstopwatch.h"
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#include "mxvideomanager.h"
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#include <ddraw.h>
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class LegoROI;
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// VTABLE: LEGO1 0x100d9c88
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// SIZE 0x590
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class LegoVideoManager : public MxVideoManager {
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public:
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LegoVideoManager();
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~LegoVideoManager() override;
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int EnableRMDevice();
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int DisableRMDevice();
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void EnableFullScreenMovie(MxBool p_enable);
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void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
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void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
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void ToggleFPS(MxBool p_visible);
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MxResult Tickle() override; // vtable+0x08
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void Destroy() override; // vtable+0x18
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MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread) override; // vtable+0x2c
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MxResult RealizePalette(MxPalette*) override; // vtable+0x30
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void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height) override; // vtable+0x34
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virtual MxPresenter* GetPresenterAt(MxS32 p_x, MxS32 p_y); // vtable+0x38
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// FUNCTION: LEGO1 0x1007ab10
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virtual LegoPhonemeList* GetPhonemeList() { return m_phonemeRefList; } // vtable+0x3c
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void SetSkyColor(float p_red, float p_green, float p_blue);
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void OverrideSkyColor(MxBool p_shouldOverride);
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MxResult ResetPalette(MxBool p_ignoreSkyColor);
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void FUN_1007c520();
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inline Tgl::Renderer* GetRenderer() { return this->m_renderer; }
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inline Lego3DManager* Get3DManager() { return this->m_3dManager; }
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inline LegoROI* GetViewROI() { return this->m_viewROI; }
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inline MxDirect3D* GetDirect3D() { return this->m_direct3d; }
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inline MxBool GetRender3D() { return this->m_render3d; }
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inline double GetElapsedSeconds() { return this->m_elapsedSeconds; }
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inline void SetRender3D(MxBool p_render3d) { this->m_render3d = p_render3d; }
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inline void SetUnk0x554(MxBool p_unk0x554) { this->m_unk0x554 = p_unk0x554; }
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private:
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MxResult CreateDirect3D();
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MxResult ConfigureD3DRM();
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void DrawFPS();
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inline void DrawCursor();
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Tgl::Renderer* m_renderer; // 0x64
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Lego3DManager* m_3dManager; // 0x68
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LegoROI* m_viewROI; // 0x6c
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undefined4 m_unk0x70; // 0x70
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MxDirect3D* m_direct3d; // 0x74
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undefined4 m_unk0x78[27]; // 0x78
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MxBool m_render3d; // 0xe4
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MxBool m_unk0xe5; // 0xe5
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MxBool m_unk0xe6; // 0xe6
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PALETTEENTRY m_paletteEntries[256]; // 0xe7
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undefined m_padding0x4e7; // 0x4e7
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LegoPhonemeList* m_phonemeRefList; // 0x4e8
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MxBool m_isFullscreenMovie; // 0x4ec
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MxPalette* m_palette; // 0x4f0
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MxStopWatch* m_stopWatch; // 0x4f4
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double m_elapsedSeconds; // 0x4f8
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MxBool m_fullScreenMovie; // 0x500
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MxBool m_drawCursor; // 0x501
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MxS32 m_cursorXCopy; // 0x504
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MxS32 m_cursorYCopy; // 0x508
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MxS32 m_cursorX; // 0x50c
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MxS32 m_cursorY; // 0x510
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LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
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RECT m_cursorRect; // 0x518
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undefined4 m_unk0x528; // 0x528
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MxBool m_drawFPS; // 0x52c
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RECT m_fpsRect; // 0x530
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HFONT m_arialFont; // 0x540
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SIZE m_fpsSize; // 0x544
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MxFloat m_unk0x54c; // 0x54c
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MxFloat m_unk0x550; // 0x550
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MxBool m_unk0x554; // 0x554
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MxBool m_paused; // 0x555
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undefined m_pad0x556[0x39]; // 0x556
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};
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// SYNTHETIC: LEGO1 0x1007ab20
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// LegoVideoManager::`scalar deleting destructor'
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#endif // LEGOVIDEOMANAGER_H
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