mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 17:36:12 -05:00
177 lines
4.2 KiB
C++
177 lines
4.2 KiB
C++
#ifndef MXVECTOR_H
|
|
#define MXVECTOR_H
|
|
|
|
#include "mxtypes.h"
|
|
|
|
#include <vec.h>
|
|
|
|
// VTABLE 0x100d4288
|
|
// SIZE 0x8
|
|
class MxVector2 {
|
|
public:
|
|
// OFFSET: LEGO1 0x1000c0f0
|
|
inline MxVector2(float* p_data) { this->SetData(p_data); }
|
|
|
|
// vtable + 0x00 (no virtual destructor)
|
|
virtual void AddScalarImpl(float p_value) = 0;
|
|
virtual void AddVectorImpl(float* p_value) = 0;
|
|
virtual void SubVectorImpl(float* p_value) = 0;
|
|
virtual void MullScalarImpl(float* p_value) = 0;
|
|
|
|
// vtable + 0x10
|
|
virtual void MullVectorImpl(float* p_value) = 0;
|
|
virtual void DivScalarImpl(float* p_value) = 0;
|
|
virtual float DotImpl(float* p_a, float* p_b) const = 0;
|
|
|
|
// OFFSET: LEGO1 0x10002060
|
|
virtual void SetData(float* p_data) { this->m_data = p_data; }
|
|
|
|
// vtable + 0x20
|
|
virtual void EqualsImpl(float* p_data) = 0;
|
|
virtual const float* GetData() const;
|
|
virtual float* GetData();
|
|
virtual void Clear() = 0;
|
|
|
|
// vtable + 0x30
|
|
virtual float Dot(MxVector2* p_a, float* p_b) const;
|
|
virtual float Dot(float* p_a, MxVector2* p_b) const;
|
|
virtual float Dot(MxVector2* p_a, MxVector2* p_b) const;
|
|
virtual float Dot(float* p_a, float* p_b) const;
|
|
|
|
// vtable + 0x40
|
|
virtual float LenSquared() const = 0;
|
|
virtual MxResult Unitize();
|
|
|
|
// vtable + 0x48
|
|
virtual void AddVector(MxVector2* p_other);
|
|
virtual void AddVector(float* p_other);
|
|
virtual void AddScalar(float p_value);
|
|
|
|
// vtable + 0x54
|
|
virtual void SubVector(MxVector2* p_other);
|
|
virtual void SubVector(float* p_other);
|
|
|
|
// vtable + 0x5C
|
|
virtual void MullScalar(float* p_value);
|
|
virtual void MullVector(MxVector2* p_other);
|
|
virtual void MullVector(float* p_other);
|
|
virtual void DivScalar(float* p_value);
|
|
|
|
// vtable + 0x6C
|
|
virtual void SetVector(MxVector2* p_other);
|
|
virtual void SetVector(float* p_other);
|
|
|
|
inline float& operator[](size_t idx) { return m_data[idx]; }
|
|
inline const float& operator[](size_t idx) const { return m_data[idx]; }
|
|
|
|
protected:
|
|
float* m_data;
|
|
};
|
|
|
|
// VTABLE 0x100d4518
|
|
// SIZE 0x8
|
|
class MxVector3 : public MxVector2 {
|
|
public:
|
|
inline MxVector3(float* p_data) : MxVector2(p_data) {}
|
|
|
|
void AddScalarImpl(float p_value);
|
|
|
|
void AddVectorImpl(float* p_value);
|
|
|
|
void SubVectorImpl(float* p_value);
|
|
void MullScalarImpl(float* p_value);
|
|
void MullVectorImpl(float* p_value);
|
|
void DivScalarImpl(float* p_value);
|
|
float DotImpl(float* p_a, float* p_b) const;
|
|
|
|
void EqualsImpl(float* p_data);
|
|
|
|
void Clear();
|
|
|
|
float LenSquared() const;
|
|
|
|
// vtable + 0x74
|
|
virtual void EqualsCrossImpl(float* p_a, float* p_b);
|
|
virtual void EqualsCross(float* p_a, MxVector3* p_b);
|
|
virtual void EqualsCross(MxVector3* p_a, float* p_b);
|
|
virtual void EqualsCross(MxVector3* p_a, MxVector3* p_b);
|
|
virtual void EqualsScalar(float* p_value);
|
|
|
|
inline void Fill(float p_value) { EqualsScalar(&p_value); }
|
|
};
|
|
|
|
// VTABLE 0x100d45a0
|
|
// SIZE 0x8
|
|
class MxVector4 : public MxVector3 {
|
|
public:
|
|
inline MxVector4(float* p_data) : MxVector3(p_data) {}
|
|
|
|
void AddScalarImpl(float p_value);
|
|
|
|
void AddVectorImpl(float* p_value);
|
|
|
|
void SubVectorImpl(float* p_value);
|
|
void MullScalarImpl(float* p_value);
|
|
void MullVectorImpl(float* p_value);
|
|
void DivScalarImpl(float* p_value);
|
|
float DotImpl(float* p_a, float* p_b) const;
|
|
|
|
void EqualsImpl(float* p_data);
|
|
|
|
void Clear();
|
|
|
|
float LenSquared() const;
|
|
|
|
void EqualsScalar(float* p_value);
|
|
|
|
// vtable + 0x84
|
|
virtual void SetMatrixProduct(MxVector4* p_a, float* p_b);
|
|
virtual void SetMatrixProductImpl(float* p_vec, float* p_mat);
|
|
virtual MxResult NormalizeQuaternion();
|
|
virtual void UnknownQuaternionOp(MxVector4* p_a, MxVector4* p_b);
|
|
};
|
|
|
|
// VTABLE 0x100d4488
|
|
// SIZE 0x14
|
|
class MxVector3Data : public MxVector3 {
|
|
public:
|
|
inline MxVector3Data() : MxVector3(storage) {}
|
|
inline MxVector3Data(float p_x, float p_y, float p_z) : MxVector3(storage), x(p_x), y(p_y), z(p_z) {}
|
|
|
|
union {
|
|
float storage[3];
|
|
struct {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
};
|
|
};
|
|
|
|
void CopyFrom(MxVector3Data& p_other)
|
|
{
|
|
EqualsImpl(p_other.m_data);
|
|
|
|
float* dest = this->storage;
|
|
float* src = p_other.storage;
|
|
for (size_t i = sizeof(storage) / sizeof(float); i > 0; --i)
|
|
*dest++ = *src++;
|
|
}
|
|
};
|
|
|
|
// VTABLE 0x100d41e8
|
|
// SIZE 0x18
|
|
class MxVector4Data : public MxVector4 {
|
|
public:
|
|
inline MxVector4Data() : MxVector4(storage) {}
|
|
union {
|
|
float storage[4];
|
|
struct {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
float w;
|
|
};
|
|
};
|
|
};
|
|
|
|
#endif // MXVECTOR_H
|