isle-portable/LEGO1/mxdsstill.h
2023-10-25 01:38:27 +02:00

32 lines
699 B
C++

#ifndef MXDSSTILL_H
#define MXDSSTILL_H
#include "mxdsmediaaction.h"
// VTABLE 0x100dce60
// SIZE 0xb8
class MxDSStill : public MxDSMediaAction {
public:
MxDSStill();
virtual ~MxDSStill() override;
void CopyFrom(MxDSStill& p_dsStill);
MxDSStill& operator=(MxDSStill& p_dsStill);
// OFFSET: LEGO1 0x100c9930
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x101025fc
return "MxDSStill";
}
// OFFSET: LEGO1 0x100c9940
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(name);
}
virtual MxDSAction* Clone() override; // vtable+2c;
};
#endif // MXDSSTILL_H