isle-portable/LEGO1/legovideomanager.cpp
Misha 1f6d1ddab0
Lego video manager constructor and deconstructor (#275)
* commit

* Update legovideomanager.cpp

* add offset comments

* Update legovideomanager.h

* Update legovideomanager.h
2023-11-08 17:05:20 -05:00

112 lines
2.2 KiB
C++

#include "legovideomanager.h"
DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
// OFFSET: LEGO1 0x1007aa20
LegoVideoManager::LegoVideoManager()
{
m_unk64 = 0;
m_3dManager = NULL;
m_unk6c = 0;
m_direct3d = 0;
m_unk0xe6 = FALSE;
memset(m_unk0x78, 0, sizeof(m_unk0x78));
m_unk0x78[0] = 0x6c;
m_unk4e8 = 0;
m_isFullscreenMovie = FALSE;
m_palette = NULL;
m_prefCounter = NULL;
m_cursorMoved = FALSE;
m_cursorX = m_cursorY;
m_cursorYCopy = m_cursorY;
m_cursorXCopy = m_cursorY;
m_unk0x514 = 0;
m_unk0x500 = FALSE;
m_drawFPS = FALSE;
m_unk0x528 = 0;
m_arialFont = NULL;
m_unk0xe5 = FALSE;
m_unk0x554 = 0;
m_initialized = FALSE;
}
// OFFSET: LEGO1 0x1007ab40
LegoVideoManager::~LegoVideoManager()
{
Destroy();
delete m_palette;
}
// OFFSET: LEGO1 0x1007b5e0
void LegoVideoManager::Destroy()
{
// todo: delete m_unk0x512
// todo: delete m_unk0x258
if (m_arialFont != NULL) {
DeleteObject(m_arialFont);
m_arialFont = NULL;
}
// delete m_unk64; //TODO: delete d3drm
delete m_3dManager;
MxVideoManager::Destroy();
// todo: delete m_unk4e8
delete[] m_prefCounter;
}
// OFFSET: LEGO1 0x1007c560 STUB
int LegoVideoManager::EnableRMDevice()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x1007c740 STUB
int LegoVideoManager::DisableRMDevice()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x1007c300
void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable)
{
EnableFullScreenMovie(p_enable, TRUE);
}
// OFFSET: LEGO1 0x1007c310 STUB
void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
{
// TODO
}
// OFFSET: LEGO1 0x1007b6a0
void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
{
m_cursorX = p_cursorX;
m_cursorY = p_cursorY;
m_cursorMoved = TRUE;
if (623 < p_cursorX)
m_cursorX = 623;
if (463 < p_cursorY)
m_cursorY = 463;
}
// OFFSET: LEGO1 0x1007c440
void LegoVideoManager::SetSkyColor(float p_red, float p_green, float p_blue)
{
PALETTEENTRY colorStrucure;
colorStrucure.peRed = (p_red * 255.0f);
colorStrucure.peGreen = (p_green * 255.0f);
colorStrucure.peBlue = (p_blue * 255.0f);
colorStrucure.peFlags = -124;
m_videoParam.GetPalette()->SetSkyColor(&colorStrucure);
m_videoParam.GetPalette()->SetOverrideSkyColor(TRUE);
// TODO 3d manager
// m_3dManager->m_pViewport->vtable1c(red, green, blue)
}