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446caa4ca1
* Beta matching MxDSObject/MxDSAction * MxDSAction copy constructor * A bit more refactor --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
229 lines
4.3 KiB
C++
229 lines
4.3 KiB
C++
#include "mxdsobject.h"
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#include "mxdsaction.h"
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#include "mxdsanim.h"
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#include "mxdsevent.h"
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#include "mxdsmediaaction.h"
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#include "mxdsmultiaction.h"
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#include "mxdsobjectaction.h"
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#include "mxdsparallelaction.h"
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#include "mxdsselectaction.h"
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#include "mxdsserialaction.h"
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#include "mxdssound.h"
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#include "mxdsstill.h"
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#include "mxutilities.h"
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#include <stdlib.h>
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#include <string.h>
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DECOMP_SIZE_ASSERT(MxDSObject, 0x2c);
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// FUNCTION: LEGO1 0x100bf6a0
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// FUNCTION: BETA10 0x101478c0
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MxDSObject::MxDSObject()
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{
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m_type = e_object;
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m_sourceName = NULL;
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m_unk0x14 = 0;
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m_objectName = NULL;
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m_objectId = -1;
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m_unk0x24 = -1;
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m_unk0x28 = NULL;
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}
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// FUNCTION: LEGO1 0x100bf7e0
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// FUNCTION: BETA10 0x1014798e
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MxDSObject::~MxDSObject()
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{
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delete[] m_objectName;
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delete[] m_sourceName;
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}
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// FUNCTION: LEGO1 0x100bf870
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// FUNCTION: BETA10 0x10147a45
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void MxDSObject::CopyFrom(MxDSObject& p_dsObject)
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{
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SetSourceName(p_dsObject.m_sourceName);
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m_unk0x14 = p_dsObject.m_unk0x14;
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SetObjectName(p_dsObject.m_objectName);
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m_objectId = p_dsObject.m_objectId;
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m_unk0x24 = p_dsObject.m_unk0x24;
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m_atomId = p_dsObject.m_atomId;
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m_unk0x28 = p_dsObject.m_unk0x28;
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}
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// FUNCTION: BETA10 0x10147abf
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MxDSObject::MxDSObject(MxDSObject& p_dsObject)
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{
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CopyFrom(p_dsObject);
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}
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// FUNCTION: LEGO1 0x100bf8c0
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// FUNCTION: BETA10 0x10147b57
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MxDSObject& MxDSObject::operator=(MxDSObject& p_dsObject)
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{
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if (this == &p_dsObject) {
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return *this;
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}
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CopyFrom(p_dsObject);
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return *this;
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}
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// FUNCTION: LEGO1 0x100bf8e0
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// FUNCTION: BETA10 0x10147b92
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void MxDSObject::SetObjectName(const char* p_objectName)
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{
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if (p_objectName == m_objectName) {
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return;
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}
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delete[] m_objectName;
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if (p_objectName) {
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m_objectName = new char[strlen(p_objectName) + 1];
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if (m_objectName) {
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strcpy(m_objectName, p_objectName);
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}
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}
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else {
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m_objectName = NULL;
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}
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}
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// FUNCTION: LEGO1 0x100bf950
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// FUNCTION: BETA10 0x10147c2e
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void MxDSObject::SetSourceName(const char* p_sourceName)
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{
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if (p_sourceName == m_sourceName) {
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return;
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}
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delete[] m_sourceName;
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if (p_sourceName) {
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m_sourceName = new char[strlen(p_sourceName) + 1];
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if (m_sourceName) {
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strcpy(m_sourceName, p_sourceName);
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}
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}
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else {
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m_sourceName = NULL;
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}
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}
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// FUNCTION: LEGO1 0x100bf9c0
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// FUNCTION: BETA10 0x10147cca
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undefined4 MxDSObject::VTable0x14()
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{
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// DECOMP: Rendered as 8 + 2 in beta. Maybe a sizeof() call?
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return 10;
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}
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// FUNCTION: LEGO1 0x100bf9d0
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// FUNCTION: BETA10 0x10147cee
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MxU32 MxDSObject::GetSizeOnDisk()
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{
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MxU32 sizeOnDisk = 0;
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sizeOnDisk += 2;
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if (m_sourceName) {
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sizeOnDisk += strlen(m_sourceName) + 1;
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}
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else {
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sizeOnDisk++;
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}
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sizeOnDisk += sizeof(m_unk0x14);
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if (m_objectName) {
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sizeOnDisk += strlen(m_objectName) + 1;
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}
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else {
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sizeOnDisk++;
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}
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sizeOnDisk += sizeof(m_objectId);
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m_sizeOnDisk = sizeOnDisk;
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return sizeOnDisk;
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}
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// FUNCTION: LEGO1 0x100bfa20
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// FUNCTION: BETA10 0x10147d73
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void MxDSObject::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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SetSourceName((char*) p_source);
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p_source += strlen(m_sourceName) + 1;
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m_unk0x14 = *(undefined4*) p_source;
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p_source += sizeof(m_unk0x14);
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SetObjectName((char*) p_source);
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p_source += strlen(m_objectName) + 1;
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m_objectId = *(MxU32*) p_source;
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p_source += sizeof(m_objectId);
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m_unk0x24 = p_unk0x24;
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}
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// FUNCTION: LEGO1 0x100bfb30
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// FUNCTION: BETA10 0x10147f35
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MxDSObject* DeserializeDSObjectDispatch(MxU8*& p_source, MxS16 p_flags)
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{
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MxDSObject* obj = NULL;
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MxU16 type = *(MxU16*) p_source;
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p_source += 2;
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switch (type) {
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case MxDSObject::e_object:
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obj = new MxDSObject();
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break;
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case MxDSObject::e_action:
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obj = new MxDSAction();
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break;
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case MxDSObject::e_mediaAction:
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obj = new MxDSMediaAction();
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break;
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case MxDSObject::e_anim:
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obj = new MxDSAnim();
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break;
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case MxDSObject::e_sound:
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obj = new MxDSSound();
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break;
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case MxDSObject::e_event:
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obj = new MxDSEvent();
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break;
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case MxDSObject::e_still:
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obj = new MxDSStill();
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break;
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case MxDSObject::e_objectAction:
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obj = new MxDSObjectAction();
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break;
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case MxDSObject::e_multiAction:
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obj = new MxDSMultiAction();
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break;
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case MxDSObject::e_serialAction:
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obj = new MxDSSerialAction();
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break;
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case MxDSObject::e_parallelAction:
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obj = new MxDSParallelAction();
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break;
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case MxDSObject::e_selectAction:
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obj = new MxDSSelectAction();
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break;
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default:
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return NULL;
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}
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if (obj) {
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obj->Deserialize(p_source, p_flags);
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}
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return obj;
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}
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