isle-portable/LEGO1/lego/legoomni/include/act2policestation.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

26 lines
644 B
C++

#ifndef ACT2POLICESTATION_H
#define ACT2POLICESTATION_H
#include "legoentity.h"
// VTABLE: LEGO1 0x100d53a8
// SIZE 0x68
class Act2PoliceStation : public LegoEntity {
public:
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
// FUNCTION: LEGO1 0x1000e200
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03fc
return "Act2PoliceStation";
}
// FUNCTION: LEGO1 0x1000e210
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(p_name);
}
};
#endif // ACT2POLICESTATION_H