isle-portable/LEGO1/omni/include/mxtimer.h
Anonymous Maarten bb4db6caac
Use SDL3 functions in more locations ()
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL

* Use SDL_GetTicks instead of timeGetTime

* Use MxDSFile::OPEN_READ instead of OF_READ

* Use SDL_IOStream to read bitmaps

* Use SDL_LogXXX instead of OutputDebugString

* Undo mxvideoparam.h change

* Revert "Undo mxvideoparam.h change"

This reverts commit 4a20cf6c46.

* Fix _MxTrace

* Reapply "Undo mxvideoparam.h change"

This reverts commit b3a09dc520.

* fix _MxTrace

* Use __declspec(dllexport) for exporting symbols from dll

Refactored CMake script such that all objects are passed to the lego1 library.

* clang-format

* fix msvc build

* MSVC fixed for real now?

* Forgot about d3drm_guid

* Fix naming issue

* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00

51 lines
1,020 B
C++

#ifndef MXTIMER_H
#define MXTIMER_H
#include "lego1_export.h"
#include "mxcore.h"
#include <SDL3/SDL_stdinc.h>
// VTABLE: LEGO1 0x100dc0e0
// VTABLE: BETA10 0x101c1bb0
// SIZE 0x10
class MxTimer : public MxCore {
public:
MxTimer();
void Start();
void Stop();
LEGO1_EXPORT MxLong GetRealTime();
// FUNCTION: BETA10 0x1012bf50
void InitLastTimeCalculated() { g_lastTimeCalculated = m_startTime; }
// FUNCTION: BETA10 0x10017810
MxLong GetTime()
{
// Note that the BETA10 implementation differs - it only consists of the second branch of this `if` call
if (m_isRunning) {
return g_lastTimeTimerStarted;
}
else {
return g_lastTimeCalculated - m_startTime;
}
}
// SYNTHETIC: LEGO1 0x100ae0d0
// SYNTHETIC: BETA10 0x1012bf80
// MxTimer::`scalar deleting destructor'
private:
Uint64 m_startTime; // 0x08
MxBool m_isRunning; // 0x0c
static MxLong g_lastTimeCalculated;
static MxLong g_lastTimeTimerStarted;
};
// SYNTHETIC: BETA10 0x1012bfc0
// MxTimer::~MxTimer
#endif // MXTIMER_H