#include "legoobjectfactory.h" #include "act2actor.h" #include "act2brick.h" #include "act2genactor.h" #include "act2policestation.h" #include "act3.h" #include "act3actors.h" #include "act3brickster.h" #include "act3cop.h" #include "act3shark.h" #include "ambulance.h" #include "bike.h" #include "buildings.h" #include "bumpbouy.h" #include "carrace.h" #include "decomp.h" #include "doors.h" #include "dunebuggy.h" #include "elevatorbottom.h" #include "gasstation.h" #include "helicopter.h" #include "historybook.h" #include "hospital.h" #include "infocenter.h" #include "infocenterdoor.h" #include "isle.h" #include "jetski.h" #include "jetskirace.h" #include "jukebox.h" #include "jukeboxentity.h" #include "lego3dwavepresenter.h" #include "legoact2.h" #include "legoactioncontrolpresenter.h" #include "legoactor.h" #include "legoactorpresenter.h" #include "legoanimactor.h" #include "legoanimationmanager.h" #include "legoanimmmpresenter.h" #include "legoanimpresenter.h" #include "legocarbuild.h" #include "legocarbuildpresenter.h" #include "legocarraceactor.h" #include "legoentity.h" #include "legoentitypresenter.h" #include "legoflctexturepresenter.h" #include "legohideanimpresenter.h" #include "legojetski.h" #include "legojetskiraceactor.h" #include "legoloadcachesoundpresenter.h" #include "legolocomotionanimpresenter.h" #include "legoloopinganimpresenter.h" #include "legometerpresenter.h" #include "legomodelpresenter.h" #include "legopalettepresenter.h" #include "legopartpresenter.h" #include "legopathactor.h" #include "legopathpresenter.h" #include "legophonemepresenter.h" #include "legoracers.h" #include "legotexturepresenter.h" #include "legoworld.h" #include "legoworldpresenter.h" #include "misc.h" #include "motorcycle.h" #include "mxcompositemediapresenter.h" #include "mxcontrolpresenter.h" #include "pizza.h" #include "pizzeria.h" #include "police.h" #include "racecar.h" #include "raceskel.h" #include "registrationbook.h" #include "score.h" #include "skateboard.h" #include "towtrack.h" DECOMP_SIZE_ASSERT(LegoObjectFactory, 0x1c8) // FUNCTION: LEGO1 0x10006e40 LegoObjectFactory::LegoObjectFactory() { m_idLegoEntityPresenter = MxAtomId("LegoEntityPresenter", e_exact); m_idLegoActorPresenter = MxAtomId("LegoActorPresenter", e_exact); m_idLegoWorldPresenter = MxAtomId("LegoWorldPresenter", e_exact); m_idLegoWorld = MxAtomId("LegoWorld", e_exact); m_idLegoAnimPresenter = MxAtomId("LegoAnimPresenter", e_exact); // duplicate m_idLegoModelPresenter = MxAtomId("LegoModelPresenter", e_exact); m_idLegoTexturePresenter = MxAtomId("LegoTexturePresenter", e_exact); m_idLegoPhonemePresenter = MxAtomId("LegoPhonemePresenter", e_exact); m_idLegoFlcTexturePresenter = MxAtomId("LegoFlcTexturePresenter", e_exact); m_idLegoPalettePresenter = MxAtomId("LegoPalettePresenter", e_exact); m_idLegoPathPresenter = MxAtomId("LegoPathPresenter", e_exact); m_idLegoAnimPresenter = MxAtomId("LegoAnimPresenter", e_exact); m_idLegoLoopingAnimPresenter = MxAtomId("LegoLoopingAnimPresenter", e_exact); m_idLegoLocomotionAnimPresenter = MxAtomId("LegoLocomotionAnimPresenter", e_exact); m_idLegoHideAnimPresenter = MxAtomId("LegoHideAnimPresenter", e_exact); m_idLegoPartPresenter = MxAtomId("LegoPartPresenter", e_exact); m_idLegoCarBuildAnimPresenter = MxAtomId("LegoCarBuildAnimPresenter", e_exact); m_idLegoActionControlPresenter = MxAtomId("LegoActionControlPresenter", e_exact); m_idLegoMeterPresenter = MxAtomId("LegoMeterPresenter", e_exact); m_idLegoLoadCacheSoundPresenter = MxAtomId("LegoLoadCacheSoundPresenter", e_exact); m_idLego3DWavePresenter = MxAtomId("Lego3DWavePresenter", e_exact); m_idLegoActor = MxAtomId("LegoActor", e_exact); m_idLegoPathActor = MxAtomId("LegoPathActor", e_exact); m_idLegoRaceCar = MxAtomId("LegoRaceCar", e_exact); m_idLegoJetski = MxAtomId("LegoJetski", e_exact); m_idJetskiRace = MxAtomId("JetskiRace", e_exact); m_idLegoEntity = MxAtomId("LegoEntity", e_exact); m_idLegoCarRaceActor = MxAtomId("LegoCarRaceActor", e_exact); m_idLegoJetskiRaceActor = MxAtomId("LegoJetskiRaceActor", e_exact); m_idLegoCarBuild = MxAtomId("LegoCarBuild", e_exact); m_idInfocenter = MxAtomId("Infocenter", e_exact); m_idLegoAnimActor = MxAtomId("LegoAnimActor", e_exact); m_idMxControlPresenter = MxAtomId("MxControlPresenter", e_exact); m_idRegistrationBook = MxAtomId("RegistrationBook", e_exact); m_idHistoryBook = MxAtomId("HistoryBook", e_exact); m_idElevatorBottom = MxAtomId("ElevatorBottom", e_exact); m_idInfocenterDoor = MxAtomId("InfocenterDoor", e_exact); m_idScore = MxAtomId("Score", e_exact); m_idScoreState = MxAtomId("ScoreState", e_exact); m_idHospital = MxAtomId("Hospital", e_exact); m_idIsle = MxAtomId("Isle", e_exact); m_idPolice = MxAtomId("Police", e_exact); m_idGasStation = MxAtomId("GasStation", e_exact); m_idLegoAct2 = MxAtomId("LegoAct2", e_exact); m_idLegoAct2State = MxAtomId("LegoAct2State", e_exact); m_idCarRace = MxAtomId("CarRace", e_exact); m_idLegoRaceCarBuildState = MxAtomId("LegoRaceCarBuildState", e_exact); m_idLegoCopterBuildState = MxAtomId("LegoCopterBuildState", e_exact); m_idLegoDuneCarBuildState = MxAtomId("LegoDuneCarBuildState", e_exact); m_idLegoJetskiBuildState = MxAtomId("LegoJetskiBuildState", e_exact); m_idHospitalState = MxAtomId("HospitalState", e_exact); m_idInfocenterState = MxAtomId("InfocenterState", e_exact); m_idPoliceState = MxAtomId("PoliceState", e_exact); m_idGasStationState = MxAtomId("GasStationState", e_exact); m_idSkateBoard = MxAtomId("SkateBoard", e_exact); m_idHelicopter = MxAtomId("Helicopter", e_exact); m_idHelicopterState = MxAtomId("HelicopterState", e_exact); m_idDuneBuggy = MxAtomId("DuneBuggy", e_exact); m_idPizza = MxAtomId("Pizza", e_exact); m_idPizzaMissionState = MxAtomId("PizzaMissionState", e_exact); m_idAct2Actor = MxAtomId("Act2Actor", e_exact); m_idAct2Brick = MxAtomId("Act2Brick", e_exact); m_idAct2GenActor = MxAtomId("Act2GenActor", e_exact); m_idAct2PoliceStation = MxAtomId("Act2PoliceStation", e_exact); m_idAct3 = MxAtomId("Act3", e_exact); m_idAct3State = MxAtomId("Act3State", e_exact); m_idDoors = MxAtomId("Doors", e_exact); m_idLegoAnimMMPresenter = MxAtomId("LegoAnimMMPresenter", e_exact); m_idRaceCar = MxAtomId("RaceCar", e_exact); m_idJetski = MxAtomId("Jetski", e_exact); m_idBike = MxAtomId("Bike", e_exact); m_idMotocycle = MxAtomId("Motocycle", e_exact); m_idAmbulance = MxAtomId("Ambulance", e_exact); m_idAmbulanceMissionState = MxAtomId("AmbulanceMissionState", e_exact); m_idTowTrack = MxAtomId("TowTrack", e_exact); m_idTowTrackMissionState = MxAtomId("TowTrackMissionState", e_exact); m_idAct3Cop = MxAtomId("Act3Cop", e_exact); m_idAct3Brickster = MxAtomId("Act3Brickster", e_exact); m_idAct3Shark = MxAtomId("Act3Shark", e_exact); m_idBumpBouy = MxAtomId("BumpBouy", e_exact); m_idAct3Actor = MxAtomId("Act3Actor", e_exact); m_idJetskiRaceState = MxAtomId("JetskiRaceState", e_exact); m_idCarRaceState = MxAtomId("CarRaceState", e_exact); m_idAct1State = MxAtomId("Act1State", e_exact); m_idPizzeria = MxAtomId("Pizzeria", e_exact); m_idPizzeriaState = MxAtomId("PizzeriaState", e_exact); m_idInfoCenterEntity = MxAtomId("InfoCenterEntity", e_exact); m_idHospitalEntity = MxAtomId("HospitalEntity", e_exact); m_idGasStationEntity = MxAtomId("GasStationEntity", e_exact); m_idPoliceEntity = MxAtomId("PoliceEntity", e_exact); m_idBeachHouseEntity = MxAtomId("BeachHouseEntity", e_exact); m_idRaceStandsEntity = MxAtomId("RaceStandsEntity", e_exact); m_idJukeBoxEntity = MxAtomId("JukeBoxEntity", e_exact); m_idRadioState = MxAtomId("RadioState", e_exact); m_idCaveEntity = MxAtomId("CaveEntity", e_exact); m_idJailEntity = MxAtomId("JailEntity", e_exact); m_idMxCompositeMediaPresenter = MxAtomId("MxCompositeMediaPresenter", e_exact); m_idJukeBox = MxAtomId("JukeBox", e_exact); m_idJukeBoxState = MxAtomId("JukeBoxState", e_exact); m_idRaceSkel = MxAtomId("RaceSkel", e_exact); m_idAnimState = MxAtomId("AnimState", e_exact); } // FUNCTION: LEGO1 0x10009a90 MxCore* LegoObjectFactory::Create(const char* p_name) { MxCore* object = NULL; MxAtomId atom(p_name, e_exact); if (m_idLegoModelPresenter == atom) { object = new LegoModelPresenter(); } else if (m_idLegoTexturePresenter == atom) { object = new LegoTexturePresenter(); } else if (m_idLegoPhonemePresenter == atom) { object = new LegoPhonemePresenter(); } else if (m_idLegoFlcTexturePresenter == atom) { object = new LegoFlcTexturePresenter(); } else if (m_idLegoEntityPresenter == atom) { object = new LegoEntityPresenter(); } else if (m_idLegoActorPresenter == atom) { object = new LegoActorPresenter(); } else if (m_idLegoWorldPresenter == atom) { object = new LegoWorldPresenter(); } else if (m_idLegoWorld == atom) { object = new LegoWorld(); } else if (m_idLegoPalettePresenter == atom) { object = new LegoPalettePresenter(); } else if (m_idLegoPathPresenter == atom) { object = new LegoPathPresenter(); } else if (m_idLegoAnimPresenter == atom) { object = new LegoAnimPresenter(); } else if (m_idLegoLoopingAnimPresenter == atom) { object = new LegoLoopingAnimPresenter(); } else if (m_idLegoLocomotionAnimPresenter == atom) { object = new LegoLocomotionAnimPresenter(); } else if (m_idLegoHideAnimPresenter == atom) { object = new LegoHideAnimPresenter(); } else if (m_idLegoPartPresenter == atom) { object = new LegoPartPresenter(); } else if (m_idLegoCarBuildAnimPresenter == atom) { object = new LegoCarBuildAnimPresenter(); } else if (m_idLegoActionControlPresenter == atom) { object = new LegoActionControlPresenter(); } else if (m_idLegoMeterPresenter == atom) { object = new LegoMeterPresenter(); } else if (m_idLegoLoadCacheSoundPresenter == atom) { object = new LegoLoadCacheSoundPresenter(); } else if (m_idLego3DWavePresenter == atom) { object = new Lego3DWavePresenter(); } else if (m_idLegoActor == atom) { object = new LegoActor(); } else if (m_idLegoPathActor == atom) { object = new LegoPathActor(); } else if (m_idJetskiRace == atom) { object = new JetskiRace(); } else if (m_idLegoEntity == atom) { object = new LegoEntity(); } else if (m_idLegoRaceCar == atom) { object = new LegoRaceCar(); } else if (m_idLegoJetski == atom) { object = new LegoJetski(); } else if (m_idLegoCarRaceActor == atom) { object = new LegoCarRaceActor(); } else if (m_idLegoJetskiRaceActor == atom) { object = new LegoJetskiRaceActor(); } else if (m_idLegoCarBuild == atom) { object = new LegoCarBuild(); } else if (m_idInfocenter == atom) { object = new Infocenter(); } else if (m_idLegoAnimActor == atom) { object = new LegoAnimActor(); } else if (m_idMxControlPresenter == atom) { object = new MxControlPresenter(); } else if (m_idRegistrationBook == atom) { object = new RegistrationBook(); } else if (m_idHistoryBook == atom) { object = new HistoryBook(); } else if (m_idElevatorBottom == atom) { object = new ElevatorBottom(); } else if (m_idInfocenterDoor == atom) { object = new InfocenterDoor(); } else if (m_idScore == atom) { object = new Score(); } else if (m_idScoreState == atom) { object = new ScoreState(); } else if (m_idHospital == atom) { object = new Hospital(); } else if (m_idIsle == atom) { object = new Isle(); } else if (m_idPolice == atom) { object = new Police(); } else if (m_idGasStation == atom) { object = new GasStation(); } else if (m_idLegoAct2 == atom) { object = new LegoAct2(); } else if (m_idLegoAct2State == atom) { object = new LegoAct2State(); } else if (m_idCarRace == atom) { object = new CarRace(); } else if (m_idLegoRaceCarBuildState == atom || m_idLegoCopterBuildState == atom || m_idLegoDuneCarBuildState == atom || m_idLegoJetskiBuildState == atom) { object = new LegoVehicleBuildState(p_name); } else if (m_idHospitalState == atom) { object = new HospitalState(); } else if (m_idInfocenterState == atom) { object = new InfocenterState(); } else if (m_idPoliceState == atom) { object = new PoliceState(); } if (object != NULL) { return object; } if (m_idGasStationState == atom) { object = new GasStationState(); } else if (m_idSkateBoard == atom) { object = new SkateBoard(); } else if (m_idHelicopter == atom) { object = new Helicopter(); } else if (m_idHelicopterState == atom) { object = new HelicopterState(); } else if (m_idDuneBuggy == atom) { object = new DuneBuggy(); } else if (m_idPizza == atom) { object = new Pizza(); } else if (m_idPizzaMissionState == atom) { object = new PizzaMissionState(); } else if (m_idAct2Actor == atom) { Act2Actor* actor = new Act2Actor(); ((LegoAct2*) CurrentWorld())->SetUnknown0x1138(actor); object = actor; } else if (m_idAct2Brick == atom) { object = new Act2Brick(); } else if (m_idAct2GenActor == atom) { object = new Act2GenActor(); } else if (m_idAct2PoliceStation == atom) { object = new Act2PoliceStation(); } else if (m_idAct3 == atom) { object = new Act3(); } else if (m_idAct3State == atom) { object = new Act3State(); } else if (m_idDoors == atom) { object = new Doors(); } else if (m_idLegoAnimMMPresenter == atom) { object = new LegoAnimMMPresenter(); } else if (m_idRaceCar == atom) { object = new RaceCar(); } else if (m_idJetski == atom) { object = new Jetski(); } else if (m_idBike == atom) { object = new Bike(); } else if (m_idMotocycle == atom) { object = new Motocycle(); } else if (m_idAmbulance == atom) { object = new Ambulance(); } else if (m_idAmbulanceMissionState == atom) { object = new AmbulanceMissionState(); } else if (m_idTowTrack == atom) { object = new TowTrack(); } else if (m_idTowTrackMissionState == atom) { object = new TowTrackMissionState(); } else if (m_idAct3Cop == atom) { object = new Act3Cop(); } else if (m_idAct3Brickster == atom) { object = new Act3Brickster(); } else if (m_idAct3Shark == atom) { object = new Act3Shark(); } else if (m_idAct3Actor == atom) { object = new Act3Actor(); } else if (m_idBumpBouy == atom) { object = new BumpBouy(); } else if (m_idJetskiRaceState == atom) { object = new JetskiRaceState(); } else if (m_idCarRaceState == atom) { object = new CarRaceState(); } else if (m_idAct1State == atom) { object = new Act1State(); } else if (m_idPizzeria == atom) { object = new Pizzeria(); } else if (m_idPizzeriaState == atom) { object = new PizzeriaState(); } else if (m_idInfoCenterEntity == atom) { object = new InfoCenterEntity(); } else if (m_idHospitalEntity == atom) { object = new HospitalEntity(); } else if (m_idGasStationEntity == atom) { object = new GasStationEntity(); } else if (m_idPoliceEntity == atom) { object = new PoliceEntity(); } else if (m_idBeachHouseEntity == atom) { object = new BeachHouseEntity(); } else if (m_idJukeBoxEntity == atom) { object = new JukeBoxEntity(); } else if (m_idRaceStandsEntity == atom) { object = new RaceStandsEntity(); } else if (m_idRadioState == atom) { object = new RadioState(); } else if (m_idCaveEntity == atom) { object = new CaveEntity(); } else if (m_idJailEntity == atom) { object = new JailEntity(); } else if (m_idMxCompositeMediaPresenter == atom) { object = new MxCompositeMediaPresenter(); } else if (m_idJukeBox == atom) { object = new JukeBox(); } else if (m_idJukeBoxState == atom) { object = new JukeBoxState(); } else if (m_idRaceSkel == atom) { object = new RaceSkel(); } else if (m_idAnimState == atom) { object = new AnimState(); } else { object = MxObjectFactory::Create(p_name); } return object; } // FUNCTION: LEGO1 0x1000fb30 void LegoObjectFactory::Destroy(MxCore* p_object) { delete p_object; }