#include "mxmusicmanager.h" #include "mxomni.h" #include "mxticklemanager.h" #include DECOMP_SIZE_ASSERT(MxMusicManager, 0x58); // OFFSET: LEGO1 0x100c05a0 MxMusicManager::MxMusicManager() { Init(); } // OFFSET: LEGO1 0x100c0630 MxMusicManager::~MxMusicManager() { Destroy(TRUE); } // OFFSET: LEGO1 0x100c0690 void MxMusicManager::Init() { m_multiplier = 100; InitData(); } // OFFSET: LEGO1 0x100c06a0 void MxMusicManager::InitData() { m_MIDIStreamH = 0; m_MIDIInitialized = FALSE; m_unk38 = 0; m_unk3c = 0; m_unk40 = 0; m_unk44 = 0; m_unk48 = 0; m_MIDIHdrP = NULL; } // OFFSET: LEGO1 0x100c06c0 void MxMusicManager::Destroy(MxBool p_fromDestructor) { if (m_thread) { m_thread->Terminate(); if (m_thread) { delete m_thread; } } else { TickleManager()->UnregisterClient(this); } m_criticalSection.Enter(); DeinitializeMIDI(); Init(); m_criticalSection.Leave(); if (!p_fromDestructor) { MxAudioManager::Destroy(); } } // OFFSET: LEGO1 0x100c07f0 void MxMusicManager::SetMIDIVolume() { MxS32 result = (m_volume * m_multiplier) / 0x64; HMIDISTRM streamHandle = m_MIDIStreamH; if (streamHandle) { MxS32 volume = CalculateVolume(result); midiOutSetVolume((HMIDIOUT) streamHandle, volume); } } // OFFSET: LEGO1 0x100c0840 MxResult MxMusicManager::Create(MxU32 p_frequencyMS, MxBool p_createThread) { MxResult status = FAILURE; MxBool locked = FALSE; if (MxAudioManager::InitPresenters() == SUCCESS) { if (p_createThread) { m_criticalSection.Enter(); locked = TRUE; m_thread = new MxTickleThread(this, p_frequencyMS); if (!m_thread || m_thread->Start(0, 0) != SUCCESS) goto done; } else TickleManager()->RegisterClient(this, p_frequencyMS); status = SUCCESS; } done: if (status != SUCCESS) Destroy(); if (locked) m_criticalSection.Leave(); return status; } // OFFSET: LEGO1 0x100c0930 void MxMusicManager::Destroy() { Destroy(FALSE); } // OFFSET: LEGO1 0x100c0940 void MxMusicManager::SetVolume(MxS32 p_volume) { MxAudioManager::SetVolume(p_volume); m_criticalSection.Enter(); SetMIDIVolume(); m_criticalSection.Leave(); } // OFFSET: LEGO1 0x100c0970 void MxMusicManager::SetMultiplier(MxS32 p_multiplier) { m_criticalSection.Enter(); m_multiplier = p_multiplier; SetMIDIVolume(); m_criticalSection.Leave(); } // OFFSET: LEGO1 0x100c09a0 MxS32 MxMusicManager::CalculateVolume(MxS32 p_volume) { MxS32 result = (p_volume * 0xffff) / 100; return (result << 0x10) | result; } // OFFSET: LEGO1 0x100c09c0 STUB undefined4 MxMusicManager::FUN_100c09c0(MxU8* p_data, MxS32 p_loopCount) { // TODO return 0; } // OFFSET: LEGO1 0x100c0b20 void MxMusicManager::DeinitializeMIDI() { m_criticalSection.Enter(); if (m_MIDIInitialized) { m_MIDIInitialized = FALSE; midiStreamStop(m_MIDIStreamH); midiOutUnprepareHeader((HMIDIOUT) m_MIDIStreamH, m_MIDIHdrP, sizeof(MIDIHDR)); midiOutSetVolume((HMIDIOUT) m_MIDIStreamH, m_MIDIVolume); midiStreamClose(m_MIDIStreamH); delete m_MIDIHdrP; InitData(); } m_criticalSection.Leave(); }