#ifndef LEGOUTIL_H #define LEGOUTIL_H #include "extra.h" #include "mxtypes.h" #include "mxutil.h" #include class MxAtomId; class LegoEntity; Extra::ActionType MatchActionString(const char*); void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender); void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut); MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id); void FUN_1003ef00(MxBool); void SetAppCursor(WPARAM p_wparam); MxBool FUN_1003ef60(); #endif // LEGOUTIL_H