#ifndef LEGOCARRACE_H #define LEGOCARRACE_H #include "legocarraceactor.h" #include "legopathactor.h" // VTABLE: LEGO1 0x100d58b8 // SIZE 0x200 class LegoRaceCar : public LegoCarRaceActor { public: MxLong Notify(MxParam& p_param) override; // vtable+0x04 // FUNCTION: LEGO1 0x10014290 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0548 return "LegoRaceCar"; } // FUNCTION: LEGO1 0x100142b0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name); } void ParseAction(char*) override; // vtable+0x20 void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30 void VTable0x6c() override; // vtable+0x6c void VTable0x70(float p_float) override; // vtable+0x70 MxS32 VTable0x94() override; // vtable+0x94 void VTable0x98() override; // vtable+0x98 void VTable0x9c() override; // vtable+0x9c // SYNTHETIC: LEGO1 0x10014230 // LegoRaceCar::`scalar deleting destructor' }; #endif // LEGOCARRACE_H