#ifndef ACT3ACTOR_H #define ACT3ACTOR_H #include "legoanimactor.h" /* VTABLE: LEGO1 0x100d7668 LegoPathActor VTABLE: LEGO1 0x100d7738 LegoAnimActor */ // SIZE 0x178 class Act3Actor : public LegoAnimActor { public: Act3Actor(); // FUNCTION: LEGO1 0x100433b0 inline const char* ClassName() const override { // STRING: LEGO1 0x100f03ac return "Act3Actor"; } private: undefined4 m_unk0x1c; // 0x1c }; #endif // ACT3ACTOR_H