#ifndef JETSKI_H #define JETSKI_H #include "decomp.h" #include "islepathactor.h" #include "legocontrolmanager.h" // VTABLE: LEGO1 0x100d9ec8 // SIZE 0x164 class Jetski : public IslePathActor { public: Jetski(); // FUNCTION: LEGO1 0x1007e430 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03d8 return "Jetski"; } // FUNCTION: LEGO1 0x1007e440 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Jetski::ClassName()) || IslePathActor::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void VTable0x70(float p_float) override; // vtable+0x70 MxU32 VTable0xcc() override; // vtable+0xcc MxU32 VTable0xd4(LegoControlManagerEvent&) override; // vtable+0xd4 void VTable0xe4() override; // vtable+0xe4 void FUN_1007e990(); inline MxS16 GetUnknown0x160() { return m_unk0x160; } // SYNTHETIC: LEGO1 0x1007e5c0 // Jetski::`scalar deleting destructor' private: // TODO: Jetski fields MxS16 m_unk0x160; // 0x160 undefined m_unk0x162[2]; // 0x162 }; #endif // JETSKI_H