#include "police.h" #include "jukebox.h" #include "jukebox_actions.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legomain.h" #include "misc.h" #include "mxactionnotificationparam.h" #include "mxbackgroundaudiomanager.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxtransitionmanager.h" #include "police_actions.h" #include "scripts.h" DECOMP_SIZE_ASSERT(Police, 0x110) DECOMP_SIZE_ASSERT(PoliceState, 0x10) // FUNCTION: LEGO1 0x1005e130 Police::Police() { m_policeState = NULL; m_destLocation = LegoGameState::e_undefined; NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x1005e1d0 MxBool Police::VTable0x5c() { return TRUE; } // FUNCTION: LEGO1 0x1005e320 Police::~Police() { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } ControlManager()->Unregister(this); InputManager()->UnRegister(this); NotificationManager()->Unregister(this); } // FUNCTION: LEGO1 0x1005e3e0 MxResult Police::Create(MxDSAction& p_dsAction) { MxResult ret = LegoWorld::Create(p_dsAction); if (ret == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); } SetIsWorldActive(FALSE); InputManager()->Register(this); LegoGameState* gameState = GameState(); PoliceState* policeState = (PoliceState*) gameState->GetState("PoliceState"); if (!policeState) { policeState = (PoliceState*) gameState->CreateState("PoliceState"); } m_policeState = policeState; GameState()->SetCurrentArea(LegoGameState::e_police); GameState()->StopArea(LegoGameState::e_previousArea); return ret; } // FUNCTION: LEGO1 0x1005e480 MxLong Police::Notify(MxParam& p_param) { MxLong result = 0; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (((MxNotificationParam&) p_param).GetNotification()) { case c_notificationEndAction: result = HandleEndAction((MxEndActionNotificationParam&) p_param); break; case c_notificationKeyPress: result = HandleKeyPress(((LegoEventNotificationParam&) p_param)); break; case c_notificationControl: result = HandleControl((LegoControlManagerEvent&) p_param); break; case c_notificationTransitioned: GameState()->SwitchArea(m_destLocation); break; } } return result; } // FUNCTION: LEGO1 0x1005e530 void Police::ReadyWorld() { LegoWorld::ReadyWorld(); PlayMusic(JukeboxScript::c_PoliceStation_Music); FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); } // FUNCTION: LEGO1 0x1005e550 MxLong Police::HandleControl(LegoControlManagerEvent& p_param) { if (p_param.GetUnknown0x28() == 1) { switch (p_param.GetClickedObjectId()) { case PoliceScript::c_LeftArrow_Ctl: case PoliceScript::c_RightArrow_Ctl: if (m_policeState->GetUnknown0x0c() == 1) { DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim); } BackgroundAudioManager()->Stop(); m_destLocation = LegoGameState::Area::e_polidoor; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; case PoliceScript::c_Info_Ctl: if (m_policeState->GetUnknown0x0c() == 1) { DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim); } BackgroundAudioManager()->Stop(); m_destLocation = LegoGameState::Area::e_infomain; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; case PoliceScript::c_Door_Ctl: if (m_policeState->GetUnknown0x0c() == 1) { DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim); } BackgroundAudioManager()->Stop(); m_destLocation = LegoGameState::Area::e_copterbuild; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); break; case PoliceScript::c_Donut_Ctl: m_policeState->FUN_1005ea40(); } } return 1; } // FUNCTION: LEGO1 0x1005e6a0 MxLong Police::HandleEndAction(MxEndActionNotificationParam& p_param) { MxDSAction* action = p_param.GetAction(); if (m_radio.Notify(p_param) == 0 && m_atom == action->GetAtomId()) { if (m_policeState->GetUnknown0x0c() == 1) { m_policeState->SetUnknown0x0c(0); return 1; } return 0; } return 0; } // FUNCTION: LEGO1 0x1005e6f0 MxLong Police::HandleKeyPress(LegoEventNotificationParam& p_param) { MxLong result = 0; if (p_param.GetKey() == VK_SPACE && m_policeState->GetUnknown0x0c() == 1) { DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim); m_policeState->SetUnknown0x0c(0); return 1; } return 0; } // FUNCTION: LEGO1 0x1005e740 void Police::Enable(MxBool p_enable) { LegoWorld::Enable(p_enable); if (p_enable) { InputManager()->SetWorld(this); SetIsWorldActive(FALSE); } else { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } } } // FUNCTION: LEGO1 0x1005e790 MxBool Police::Escape() { DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, 510); m_destLocation = LegoGameState::e_infomain; return TRUE; } // FUNCTION: LEGO1 0x1005e7c0 PoliceState::PoliceState() { m_unk0x0c = 0; m_policeScript = (rand() % 2 == 0) ? PoliceScript::c_nps002la_RunAnim : PoliceScript::c_nps001ni_RunAnim; } // FUNCTION: LEGO1 0x1005e990 MxResult PoliceState::Serialize(LegoFile* p_legoFile) { LegoState::Serialize(p_legoFile); if (p_legoFile->IsReadMode()) { p_legoFile->Read(&m_policeScript, sizeof(m_policeScript)); } else { PoliceScript::Script policeScript = m_policeScript; p_legoFile->Write(&policeScript, sizeof(m_policeScript)); } return SUCCESS; } // FUNCTION: LEGO1 0x1005ea40 void PoliceState::FUN_1005ea40() { PoliceScript::Script policeScript; if (m_unk0x0c == 1) { return; } switch (CurrentActor()->GetActorId()) { case LegoActor::c_nick: policeScript = PoliceScript::c_nps002la_RunAnim; m_policeScript = policeScript; break; case LegoActor::c_laura: policeScript = PoliceScript::c_nps001ni_RunAnim; m_policeScript = policeScript; break; default: policeScript = m_policeScript; m_policeScript = policeScript == PoliceScript::c_nps002la_RunAnim ? PoliceScript::c_nps001ni_RunAnim : PoliceScript::c_nps002la_RunAnim; } { MxDSAction action; action.SetObjectId(policeScript); action.SetAtomId(*g_policeScript); Start(&action); } m_unk0x0c = 1; }