#include "pizzamissionstate.h" DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20) DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0) // OFFSET: LEGO1 0x10039510 PizzaMissionStateEntry *PizzaMissionState::GetState(MxU8 id) { for (MxS16 i = 0; i < 5; i++) if (m_state[i].m_id == id) return m_state + i; return NULL; }