#include "mxdisplaysurface.h" #include "mxomni.h" #include "mxvideomanager.h" DECOMP_SIZE_ASSERT(MxDisplaySurface, 0xac); // OFFSET: LEGO1 0x100ba500 MxDisplaySurface::MxDisplaySurface() { this->Reset(); } // OFFSET: LEGO1 0x100ba5a0 MxDisplaySurface::~MxDisplaySurface() { this->Clear(); } // OFFSET: LEGO1 0x100ba610 void MxDisplaySurface::Reset() { this->m_ddSurface1 = NULL; this->m_ddSurface2 = NULL; this->m_ddClipper = NULL; this->m_16bitPal = NULL; this->m_initialized = FALSE; memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc)); } // OFFSET: LEGO1 0x100ba790 MxResult MxDisplaySurface::Init(MxVideoParam &p_videoParam, LPDIRECTDRAWSURFACE p_ddSurface1, LPDIRECTDRAWSURFACE p_ddSurface2, LPDIRECTDRAWCLIPPER p_ddClipper) { MxResult result = SUCCESS; this->m_videoParam = p_videoParam; this->m_ddSurface1 = p_ddSurface1; this->m_ddSurface2 = p_ddSurface2; this->m_ddClipper = p_ddClipper; this->m_initialized = FALSE; memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc)); this->m_surfaceDesc.dwSize = sizeof(this->m_surfaceDesc); if (this->m_ddSurface2->GetSurfaceDesc(&this->m_surfaceDesc)) result = FAILURE; return result; } // OFFSET: LEGO1 0x100ba7f0 MxResult MxDisplaySurface::Create(MxVideoParam &p_videoParam) { DDSURFACEDESC ddsd; MxResult result = FAILURE; LPDIRECTDRAW lpDirectDraw = MVideoManager()->GetDirectDraw(); HWND hWnd = MxOmni::GetInstance()->GetWindowHandle(); this->m_initialized = TRUE; this->m_videoParam = p_videoParam; if (!this->m_videoParam.flags().GetFullScreen()) this->m_videoParam.flags().SetFlipSurfaces(FALSE); if (!this->m_videoParam.flags().GetFlipSurfaces()) { this->m_videoParam.SetBackBuffers(1); } else { MxU32 backBuffers = this->m_videoParam.GetBackBuffers(); if (backBuffers < 1) this->m_videoParam.SetBackBuffers(1); else if (backBuffers > 2) this->m_videoParam.SetBackBuffers(2); this->m_videoParam.flags().SetBackBuffers(TRUE); } if (this->m_videoParam.flags().GetFullScreen()) { MxS32 width = this->m_videoParam.GetRect().m_right - this->m_videoParam.GetRect().m_left + 1; MxS32 height = this->m_videoParam.GetRect().m_bottom - this->m_videoParam.GetRect().m_top + 1; if (lpDirectDraw->SetCooperativeLevel(hWnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN)) goto done; memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); if (lpDirectDraw->GetDisplayMode(&ddsd)) goto done; MxS32 bitdepth = !this->m_videoParam.flags().Get16Bit() ? 8 : 16; if (ddsd.dwWidth != width || ddsd.dwHeight != height || ddsd.ddpfPixelFormat.dwRGBBitCount != bitdepth) { if (lpDirectDraw->SetDisplayMode(width, height, bitdepth)) goto done; } } if (this->m_videoParam.flags().GetFlipSurfaces()) { memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwBackBufferCount = this->m_videoParam.GetBackBuffers(); ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; ddsd.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX; if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface1, NULL)) goto done; ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; if (this->m_ddSurface1->GetAttachedSurface(&ddsd.ddsCaps, &this->m_ddSurface2)) goto done; } else { memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface1, NULL)) goto done; memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS; ddsd.dwWidth = this->m_videoParam.GetRect().m_right - this->m_videoParam.GetRect().m_left + 1; ddsd.dwHeight = this->m_videoParam.GetRect().m_bottom - this->m_videoParam.GetRect().m_top + 1; ddsd.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_OFFSCREENPLAIN; if (!this->m_videoParam.flags().GetBackBuffers()) ddsd.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN; if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface2, NULL)) goto done; } memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc)); this->m_surfaceDesc.dwSize = sizeof(this->m_surfaceDesc); if (!this->m_ddSurface2->GetSurfaceDesc(&this->m_surfaceDesc)) { if (!lpDirectDraw->CreateClipper(0, &this->m_ddClipper, NULL) && !this->m_ddClipper->SetHWnd(0, hWnd) && !this->m_ddSurface1->SetClipper(this->m_ddClipper)) result = SUCCESS; } done: return result; } // OFFSET: LEGO1 0x100baa90 void MxDisplaySurface::Clear() { if (this->m_initialized) { if (this->m_ddSurface2) this->m_ddSurface2->Release(); if (this->m_ddSurface1) this->m_ddSurface1->Release(); if (this->m_ddClipper) this->m_ddClipper->Release(); } if (this->m_16bitPal) delete this->m_16bitPal; this->Reset(); } // OFFSET: LEGO1 0x100baae0 STUB void MxDisplaySurface::SetPalette(MxPalette *p_palette) { } // OFFSET: LEGO1 0x100bc200 STUB void MxDisplaySurface::vtable24(LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4) { } // OFFSET: LEGO1 0x100bacc0 STUB MxBool MxDisplaySurface::vtable28(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4) { return 0; } // OFFSET: LEGO1 0x100bc630 STUB MxBool MxDisplaySurface::vtable2c(LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, MxBool) { return 0; } // OFFSET: LEGO1 0x100bb1d0 STUB MxBool MxDisplaySurface::vtable30(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, MxBool) { return 0; } // OFFSET: LEGO1 0x100bb850 STUB undefined4 MxDisplaySurface::vtable34(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4) { return 0; } // OFFSET: LEGO1 0x100bba50 STUB void MxDisplaySurface::Display(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4) { } // OFFSET: LEGO1 0x100bbc10 void MxDisplaySurface::GetDC(HDC *p_hdc) { if (this->m_ddSurface2 && !this->m_ddSurface2->GetDC(p_hdc)) return; *p_hdc = NULL; } // OFFSET: LEGO1 0x100bbc40 void MxDisplaySurface::ReleaseDC(HDC p_hdc) { if (this->m_ddSurface2 && p_hdc) this->m_ddSurface2->ReleaseDC(p_hdc); } // OFFSET: LEGO1 0x100bbc60 STUB undefined4 MxDisplaySurface::vtable44(undefined4, undefined4*, undefined4, undefined4) { return 0; } // OFFSET: LEGO1 0x100ba640 STUB void MxDisplaySurface::FUN_100ba640() { // TODO }