#include "mxaudiopresenter.h" #include "decomp.h" DECOMP_SIZE_ASSERT(MxAudioPresenter, 0x54); // OFFSET: LEGO1 0x1000d260 undefined4 MxAudioPresenter::vtable5c() { return this->m_unk50; } // OFFSET: LEGO1 0x1000d270 void MxAudioPresenter::vtable60(undefined4 p_unk50) { this->m_unk50 = p_unk50; }